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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,784 players on 11,611 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

95.37.118.140:28015 checked 29d ago

moddedoxide
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
95.37.118.140:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#15,172

top 64%

Last wipe

29d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #15,172 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 29 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 19:09 UTC29d ago 1 – running 1
Sun 27 Sep, 09:19 UTC31d ago 1 – 2.4 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 – 0.8 days 0
Sat 26 Sep, 09:13 UTC32d ago 1 – 0.3 days 0
Fri 25 Sep, 12:24 UTC33d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address95.37.118.140:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 19:09 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average29 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Server name on in-game server list?

Wipes on Server name on in-game server list fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 11 hours.

What should you expect on wipe day at Server name on in-game server list?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is Server name on in-game server list up, and how well has it held up?

Server name on in-game server list is offline at the time of this release; it was last seen 29 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 25 September 2026.

Which location does Server name on in-game server list run from?

A region is not published by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.37.118.140:28015 is its address.

On which Rust version does Server name on in-game server list operate?

This release lists Server name on in-game server list on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Server name on in-game server list?

Server name on in-game server list is offline at present; its last recording was 29 days 10 hours ago.

How does Server name on in-game server list compare with other servers in the rankings?

The rank for Server name on in-game server list is #15,172 on seven-day player hours, in the top 64% of ranked servers.

Tag details

Which Rust Census filters and lists cover Server name on in-game server list?

Included in these Rust Census lists is Server name on in-game server list: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Server name on in-game server list: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Server name on in-game server list publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

How is Server name on in-game server list configured, and what rules does it keep?

The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Server name on in-game server list?

Enter client.connect 95.37.118.140:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.