Statistical profileOffline
BullShit Server
95.31.187.22:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 47d ago.
2. Players
Figure 1: Players on BullShit Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of BullShit Server
4500 · seed 12345
8. Server characteristics
Table 3: Characteristics of BullShit Server
What the server publishes and what was recorded
| Address | 95.31.187.22:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 19:28 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 187 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on BullShit Server?
The rhythm of BullShit Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 47 days 17 hours.
Server record
What does the record show for the uptime and current status of BullShit Server?
BullShit Server is offline at the time of this release; it was last seen 6 days 16 hours ago. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. First recorded by Rust Census on 16 September 2026.
What location has been recorded for BullShit Server?
No region is given by BullShit Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.31.187.22:28015 is its address.
On which Rust version does BullShit Server operate?
The version in use on BullShit Server is Rust network protocol 2633 and build 163493 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on BullShit Server?
BullShit Server is offline at present; its last recording was 6 days 16 hours ago. Averaged across seven days, the count is 0 players.
How does BullShit Server compare with other servers in the rankings?
For seven-day player hours, BullShit Server is ranked #15,432, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry BullShit Server?
Included in these Rust Census lists is BullShit Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on BullShit Server carry?
These are the tags BullShit Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): The server runs game build 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for BullShit Server?
BullShit Server runs a procedural map of size 4,500 with seed 12345, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BullShit Server?
No gather rate is given in the name of BullShit Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join BullShit Server?
Enter client.connect 95.31.187.22:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163493 | Build The server runs game build 163493. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.