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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,230 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.139.56:28015 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
95.26.139.56:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,257

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,257 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.139.56:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 16:50 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average140 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Testing server: what is it?

The rhythm of Testing server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 20 days 19 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Testing server?

Testing server is offline at the time of this release; it was last seen 20 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 8 October 2026.

In which location is Testing server based?

No region is published by Testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.26.139.56:28015 is its address.

On which Rust version does Testing server operate?

This release lists Testing server on Rust network protocol 2634 and build 167058, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Testing server carry?

At this release Testing server is offline, having last been seen 20 days 6 hours ago.

How does Testing server compare with other servers in the rankings?

The rank for Testing server is #15,257 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover Testing server?

These Rust Census lists include Testing server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Testing server: what do they indicate?

These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Build 167058 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for Testing server?

The name of Testing server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Testing server?

Enter client.connect 95.26.139.56:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Build 167058 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.