Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,042 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.139.13:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (15:05 UTC)
Source
Live server queries
Server address
95.26.139.13:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#11,325

top 51%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,325 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.139.13:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 13:14 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average146 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Testing server?

The rhythm of Testing server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days ago.

About the server

What does the record show for the uptime and current status of Testing server?

Last seen 47 hours ago, Testing server is offline in this release. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. First recorded by Rust Census on 26 October 2026.

In which location is Testing server based?

No region is given by Testing server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.26.139.13:28015 it is addressed.

What version of Rust has been recorded on Testing server?

The version in use on Testing server is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Testing server carry?

The last count for Testing server was 47 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Testing server placed?

For seven-day player hours, Testing server is ranked #11,325, placing it in the top 51% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Testing server?

These Rust Census lists include Testing server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Testing server: what do they indicate?

Read by the game's server browser, Testing server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What settings and rules have been listed for Testing server?

No gather rate is given in the name of Testing server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Testing server?

Enter client.connect 95.26.139.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.