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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,914 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.138.78:28015 checked 25d ago

moddedoxide
Release date
Next release
In five minutes (09:07 UTC)
Source
Live server queries
Server address
95.26.138.78:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,829

top 60%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,829 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:21 UTC25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Testing server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.138.78:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 08:21 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average99 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Testing server wipe, and how often?

The rhythm of Testing server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 14 hours.

How is wipe day run on Testing server?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is Testing server up, and how well has it held up?

Last seen 25 days 13 hours ago, Testing server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 2 October 2026.

In which location is Testing server based?

No region is given by Testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.26.138.78:28015 is its address.

On which Rust version does Testing server operate?

This release lists Testing server on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Testing server carry?

At this release Testing server is offline, having last been seen 25 days 13 hours ago.

How does Testing server compare with other servers in the rankings?

The rank for Testing server is #13,829 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Testing server?

The Rust Census lists that Testing server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Testing server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Testing server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

On Testing server, what rules and settings are in force?

The name of Testing server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Testing server?

Enter client.connect 95.26.138.78:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build Game build: 166586.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.