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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,233 players on 11,652 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.137.203:28015 checked 40d ago

moddedoxide
Release date
Next release
In five minutes (10:33 UTC)
Source
Live server queries
Server address
95.26.137.203:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,273

no region published

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,273 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 08:59 UTC40d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.137.203:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 08:59 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Testing server?

With too few wipes of Testing server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 40 days 23 hours.

On Testing server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Testing server, and is it online now?

The latest count records Testing server as offline, last seen 40 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 September 2026.

Which location does Testing server run from?

No region is given by Testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.26.137.203:28015 it is addressed.

What version of Rust has been recorded on Testing server?

Rust network protocol 2633 and build 164530 on Windows is the version Testing server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Testing server?

The last count for Testing server was 40 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is Testing server placed?

For seven-day player hours, Testing server is ranked #13,273, placing it in the top – of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Testing server?

The Rust Census lists that Testing server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Testing server: what do they indicate?

These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Testing server?

Testing server runs a procedural map, which the game generates.

What settings and rules have been listed for Testing server?

No gather rate is recorded for Testing server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Testing server?

Enter client.connect 95.26.137.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.