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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,406 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.137.158:28015 checked 29d ago

moddedoxide
Release date
Next release
In five minutes (18:10 UTC)
Source
Live server queries
Server address
95.26.137.158:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,476

top 61%

Last wipe

29d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,476 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:51 UTC29d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Testing server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.137.158:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 17:51 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average92 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Testing server wipe, and how often?

With too few wipes of Testing server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 29 days 14 hours ago.

On Testing server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of Testing server?

Testing server is offline at the time of this release; it was last seen 29 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 29 September 2026.

In which location is Testing server based?

A region is not published by Testing server. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.26.137.158:28015 is its address.

What version of Rust has been recorded on Testing server?

This release lists Testing server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Testing server?

The last count for Testing server was 29 days 13 hours ago; it is offline at present.

In the rankings of Rust servers, where is Testing server placed?

For seven-day player hours, Testing server is ranked #14,476, placing it in the top 61% of all ranked servers.

Tag details

Where does Testing server appear among the Rust Census lists and filters?

The Rust Census lists that Testing server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Testing server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Testing server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

How is Testing server configured, and what rules does it keep?

No gather rate is recorded for Testing server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Testing server?

You can open the console in Rust with F1 and enter client.connect 95.26.137.158:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.