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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

95.217.59.113:25775 checked 12m ago

moddedcarbon
Release date
Next release
In five minutes (10:05 UTC)
Source
Live server queries
Server address
95.217.59.113:25775
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak 1

Rank

#8,073

top 36%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,073 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:38 UTC21d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

4000 · seed 21012115

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed21012115
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address95.217.59.113:25775
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 14:38 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for A Rust Server: what is it?

The rhythm of A Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 19 hours have passed since this world was made.

What should you expect on wipe day at A Rust Server?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is A Rust Server, and is it online now?

This release records A Rust Server as online. By its own reported uptime, it restarted about 2 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 6 October 2026.

How well does A Rust Server perform?

Average server fps over the last 48 hours was 78, with a low of 29. The world carried up to 91,245 entities, including buildings, deployables and all else. Memory use reached 3,073 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Rust Server run from?

No region is published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.217.59.113:25775 it is addressed.

On which Rust version does A Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on A Rust Server?

The present count is 1 players on A Rust Server, out of 20 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 11:00 UTC: 1 players.

In the rankings of Rust servers, where is A Rust Server placed?

For seven-day player hours, A Rust Server is ranked #8,073, placing it in the top 36% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Rust Server?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on A Rust Server carry?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for A Rust Server?

A Rust Server runs a procedural map of size 4,000 with seed 21012115, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for A Rust Server?

The name of A Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join A Rust Server?

You can open the console in Rust with F1 and enter client.connect 95.217.59.113:25775; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.