Statistical profileOnline
FarmRust Test Server
95.217.145.85:30010 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 25
0% full
7-day average
0
peak 3
Rank
#4,086
top 18%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 25 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,086 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on FarmRust Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:03 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 00:20 UTC10d ago | 3 | held half | 7.6 days | 0 |
| Sun 18 Oct, 12:00 UTC10d ago | 3 | – | 0.5 days | 0 |
| Fri 16 Oct, 21:14 UTC12d ago | 3 | – | 1.6 days | 0 |
| Thu 15 Oct, 20:22 UTC13d ago | 3 | – | 1 days | 0 |
| Thu 15 Oct, 12:56 UTC13d ago | 3 | – | 0.3 days | 2 |
| Sun 11 Oct, 08:50 UTC17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 06:50 UTC26d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 05:52 UTC27d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 09:22 UTC28d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 20:41 UTC29d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 10:07 UTC29d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 19:11 UTC33d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 04:17 UTC35d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 20:10 UTC41d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 20:57 UTC44d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 00:45 UTC55d ago | 2 | held half | 10.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FarmRust Test Server
What the server publishes and what was recorded
| Address | 95.217.145.85:30010 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 14:49 UTC |
| Hostname | pvp.farmrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamefarmrust.com
Table 4: Other servers of this operator
The busiest servers publishing a farmrust.com hostname
| Server | Status | Players |
|---|---|---|
| [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events | Online | 10 / 100 |
2 servers publish a farmrust.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
CINDERFALL — FREQUENCY PVP SURVIVAL — Atmospheric Post-Apocalyptic PvP — No chat TP / Physical transmitter & pager homing only — Stalker missions & Black Market (unwiped stash) — Seasonal Battlepass & gradual progress (Wipeblock) — Fully bilingual interface (EN / RU auto-detect) — Active Punishers (Admins) & AFK-checks — Fast anti-cheat response Discord: https://discord.gg/NJP2dFaB2c Ash falls. Embers glow. Just Rust. CINDERFALL — FREQUENCY PVP SURVIVAL — Атмосферный постапокалиптический PvP — Без чат ТП / Только физические детонаторы и пейджеры — Контракты сталкеров и Черный рынок (невсестираемый тайник) — Сезонный Батлпасс и постепенный прогресс (Вайпблок) — Полностью двуязычный интерфейс (EN / RU автоопределение) — Активные Каратели (Админы) и проверки на АФК — Быстрая реакция античита Discord: https://discord.gg/NJP2dFaB2c Пепел падает. Угли тлеют. Только Rust. gm.link/cinderfall
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 29 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
12. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for FarmRust Test Server: what is it?
No next wipe can be predicted for FarmRust Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 11 hours have passed since this world was made.
How is wipe day run on FarmRust Test Server?
Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What does the record show for the uptime and current status of FarmRust Test Server?
At the latest check, FarmRust Test Server was online. About 21 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of FarmRust Test Server show?
Average server fps over the last 48 hours was 100, with a low of 95. The world carried up to 148,649 entities, including buildings, deployables and all else. Memory use reached 5,539 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for FarmRust Test Server?
No region is published by FarmRust Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.217.145.85:30010 it is addressed.
What version of Rust has been recorded on FarmRust Test Server?
This release lists FarmRust Test Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on FarmRust Test Server?
The present count is 0 players on FarmRust Test Server, out of 25 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
How does FarmRust Test Server compare with other servers in the rankings?
For seven-day player hours, FarmRust Test Server is ranked #4,086, placing it in the top 18% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry FarmRust Test Server?
These Rust Census lists include FarmRust Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who is listed as the operator of FarmRust Test Server?
The same operator most likely runs FarmRust Test Server and 1 other server we track, as all publish a farmrust.com hostname.
The tags on FarmRust Test Server: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): Slots: 25; ts50 (Group limit): No team may hold more than 50; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags FarmRust Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for FarmRust Test Server?
FarmRust Test Server runs a procedural map of size 5,000 with seed 720144397, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
How is FarmRust Test Server configured, and what rules does it keep?
The name of FarmRust Test Server carries no gather rate. The group limit is 50 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join FarmRust Test Server?
Enter client.connect 95.217.145.85:30010 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/NJP2dFaB2c.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp25 | Max players Slots: 25. |
ts50 | Group limit No team may hold more than 50. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
