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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,437 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

KILLFEED-ISOLATED

95.182.82.154:28925 checked 9d ago

moddedcarbon
Release date
Next release
In five minutes (10:15 UTC)
Source
Live server queries
Server address
95.182.82.154:28925
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,311

top 70%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,311 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on KILLFEED-ISOLATED

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:23 UTC9d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of KILLFEED-ISOLATED

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of KILLFEED-ISOLATED

What the server publishes and what was recorded

Address95.182.82.154:28925
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 09:23 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average102 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for KILLFEED-ISOLATED: what is it?

The rhythm of KILLFEED-ISOLATED's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 9 days 11 hours.

On KILLFEED-ISOLATED, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of KILLFEED-ISOLATED?

The latest count records KILLFEED-ISOLATED as offline, last seen 9 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 17 October 2026.

What location has been recorded for KILLFEED-ISOLATED?

A region is not published by KILLFEED-ISOLATED. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.182.82.154:28925 is its address.

On which Rust version does KILLFEED-ISOLATED operate?

The version in use on KILLFEED-ISOLATED is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for KILLFEED-ISOLATED?

At this release KILLFEED-ISOLATED is offline, having last been seen 9 days 10 hours ago.

What position does KILLFEED-ISOLATED hold in the server rankings?

The rank for KILLFEED-ISOLATED is #15,311 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Where does KILLFEED-ISOLATED appear among the Rust Census lists and filters?

Included in these Rust Census lists is KILLFEED-ISOLATED: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on KILLFEED-ISOLATED: what do they indicate?

Read by the game's server browser, KILLFEED-ISOLATED publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on KILLFEED-ISOLATED?

KILLFEED-ISOLATED runs a procedural map, which the game generates.

What settings and rules have been listed for KILLFEED-ISOLATED?

No gather rate is recorded for KILLFEED-ISOLATED in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join KILLFEED-ISOLATED?

Enter client.connect 95.182.82.154:28925 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.