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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 95,534 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

StackedDeck

95.156.213.231:10900 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (16:00 UTC)
Source
Live server queries
Server address
95.156.213.231:10900
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on StackedDeck

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

15.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 9

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW27d ago 1 – running 0
Wed 16 Sep, 17:09 UTC42d ago 3 halved by day 9 15.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of StackedDeck

4000 · seed 4586

Map of StackedDeck

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed4586
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of StackedDeck

What the server publishes and what was recorded

Address95.156.213.231:10900
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:36 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average255 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on StackedDeck?

Too few wipes of StackedDeck are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 21 hours.

On StackedDeck, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 9 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 9.

About the server

How reliable is StackedDeck, and is it online now?

At the latest check, StackedDeck was online. About 3 days 4 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of StackedDeck show?

Over the last 48 hours, server fps averaged 10; the lowest reading was 10. Buildings, deployables and everything else in the world took the entity count to 89,800. Memory use reached 2,966 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is StackedDeck based?

No region is published by StackedDeck. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.156.213.231:10900 is its address.

What version of Rust has been recorded on StackedDeck?

This release lists StackedDeck on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on StackedDeck?

The present count is 0 players on StackedDeck, out of 50 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is StackedDeck placed?

The rank for StackedDeck is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does StackedDeck appear among the Rust Census lists and filters?

These Rust Census lists include StackedDeck: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on StackedDeck: what do they indicate?

These are the tags StackedDeck publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for StackedDeck?

Size 4,000 and seed 4586: that is the procedural map on StackedDeck, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is StackedDeck configured, and what rules does it keep?

The name of StackedDeck carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join StackedDeck?

You can open the console in Rust with F1 and enter client.connect 95.156.213.231:10900; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.