Statistical profileOffline
FREAK LAND [DE] | Eternal Christmas | Training | Weekly
95.104.188.34:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on FREAK LAND [DE] | Eternal Christmas | Training | Weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of FREAK LAND [DE] | Eternal Christmas | Training | Weekly
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FREAK LAND [DE] | Eternal Christmas | Training | Weekly
What the server publishes and what was recorded
| Address | 95.104.188.34:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 04:20 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for FREAK LAND [DE] | Eternal Christmas | Training | Weekly: what is it?
The rhythm of FREAK LAND [DE] | Eternal Christmas | Training | Weekly's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 4 hours.
Server details
Is FREAK LAND [DE] | Eternal Christmas | Training | Weekly up, and how well has it held up?
Last seen 7 days 4 hours ago, FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline in this release. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 October 2026.
Which location does FREAK LAND [DE] | Eternal Christmas | Training | Weekly run from?
A region is not published by FREAK LAND [DE] | Eternal Christmas | Training | Weekly. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.104.188.34:28015 it is addressed.
On which Rust version does FREAK LAND [DE] | Eternal Christmas | Training | Weekly operate?
The version in use on FREAK LAND [DE] | Eternal Christmas | Training | Weekly is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does FREAK LAND [DE] | Eternal Christmas | Training | Weekly carry?
FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline at present; its last recording was 7 days 4 hours ago. This release gives a seven-day average of 0 players.
What position does FREAK LAND [DE] | Eternal Christmas | Training | Weekly hold in the server rankings?
For seven-day player hours, FREAK LAND [DE] | Eternal Christmas | Training | Weekly is ranked #15,349, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
These Rust Census lists include FREAK LAND [DE] | Eternal Christmas | Training | Weekly: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
These are the tags FREAK LAND [DE] | Eternal Christmas | Training | Weekly publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
The game generates the procedural map on FREAK LAND [DE] | Eternal Christmas | Training | Weekly.
How is FREAK LAND [DE] | Eternal Christmas | Training | Weekly configured, and what rules does it keep?
No gather rate is recorded for FREAK LAND [DE] | Eternal Christmas | Training | Weekly in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Enter client.connect 95.104.188.34:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.