Statistical profileOnline
voltx
94.59.60.29:28015 checked 7m ago
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1. Main points
Players now
0/ 6
0% full
7-day average
0
peak 5
Rank
#4,333
top 19%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 6 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #4,333 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on voltx
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
4
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:53 UTC9d ago | 4 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of voltx
3500 · seed 10112026
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 10112026 |
8. Server characteristics
Table 3: Characteristics of voltx
What the server publishes and what was recorded
| Address | 94.59.60.29:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 19:39 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 18 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for voltx: what is it?
The rhythm of voltx's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 6 hours ago.
On voltx, what happens on wipe day?
The average busiest point of its recent wipes drew 4 players. 3 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of voltx?
voltx is online at the time of this release. By its own reported uptime, it restarted about 22 hours ago. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 14 October 2026.
What does the performance record of voltx show?
The figures for the last 48 hours give an average of 96 server fps and a minimum of 16. Buildings, deployables and everything else in the world took the entity count to 68,244. Up to 2,642 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is voltx based?
No region is published by voltx. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 94.59.60.29:28015 it is addressed.
Which Rust version is voltx running?
Rust network protocol 2635 and build 168909 on Linux is the version voltx runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on voltx?
The present count is 0 players on voltx, out of 6 slots. This release records a seven-day average of 0 players and a peak of 5.
What position does voltx hold in the server rankings?
The rank for voltx is #4,333 on seven-day player hours, in the top 19% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry voltx?
The Rust Census lists that voltx fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on voltx: what do they indicate?
These are the tags voltx publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): Slots: 6; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for voltx?
Size 3,500 and seed 10112026: that is the procedural map on voltx, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is voltx configured, and what rules does it keep?
The name of voltx carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join voltx?
You can open the console in Rust with F1 and enter client.connect 94.59.60.29:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp6 | Max players Slots: 6. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.