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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Sellbase localtest

94.31.95.84:28015 checked 36d ago

moddedoxide
Release date
Next release
In five minutes (03:16 UTC)
Source
Live server queries
Server address
94.31.95.84:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,505

top 67%

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,505 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on Sellbase localtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Sellbase localtest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Sellbase localtest

What the server publishes and what was recorded

Address94.31.95.84:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 23:56 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average211 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average136 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Sellbase localtest: what is it?

With too few wipes of Sellbase localtest on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 50 days 16 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Sellbase localtest?

Sellbase localtest is offline at the time of this release; it was last seen 36 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.

Which location does Sellbase localtest run from?

No region is published by Sellbase localtest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.31.95.84:28015 is its address.

What version of Rust has been recorded on Sellbase localtest?

This release lists Sellbase localtest on Rust network protocol 2633 and build 163207, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Sellbase localtest?

Sellbase localtest is offline at present; its last recording was 36 days 13 hours ago.

In the rankings of Rust servers, where is Sellbase localtest placed?

For seven-day player hours, Sellbase localtest is ranked #15,505, placing it in the top 67% of all ranked servers.

Lists and tags

Where does Sellbase localtest appear among the Rust Census lists and filters?

These Rust Census lists include Sellbase localtest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Sellbase localtest: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Sellbase localtest publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Sellbase localtest?

A procedural map runs on Sellbase localtest, generated by the game.

How is Sellbase localtest configured, and what rules does it keep?

The name of Sellbase localtest carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Sellbase localtest?

Enter client.connect 94.31.95.84:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Game build: 163207.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.