Statistical profileOffline
Sellbase localtest
94.31.95.84:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,505
top 67%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,505 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on Sellbase localtest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Sellbase localtest
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Sellbase localtest
What the server publishes and what was recorded
| Address | 94.31.95.84:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 23:56 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 211 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 136 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Sellbase localtest: what is it?
With too few wipes of Sellbase localtest on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 50 days 16 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Sellbase localtest?
Sellbase localtest is offline at the time of this release; it was last seen 36 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.
Which location does Sellbase localtest run from?
No region is published by Sellbase localtest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.31.95.84:28015 is its address.
What version of Rust has been recorded on Sellbase localtest?
This release lists Sellbase localtest on Rust network protocol 2633 and build 163207, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Sellbase localtest?
Sellbase localtest is offline at present; its last recording was 36 days 13 hours ago.
In the rankings of Rust servers, where is Sellbase localtest placed?
For seven-day player hours, Sellbase localtest is ranked #15,505, placing it in the top 67% of all ranked servers.
Lists and tags
Where does Sellbase localtest appear among the Rust Census lists and filters?
These Rust Census lists include Sellbase localtest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Sellbase localtest: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Sellbase localtest publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Sellbase localtest?
A procedural map runs on Sellbase localtest, generated by the game.
How is Sellbase localtest configured, and what rules does it keep?
The name of Sellbase localtest carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Sellbase localtest?
Enter client.connect 94.31.95.84:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Game build: 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.