Statistical profileOffline
FOES
94.231.215.7:28115 checked 27d ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,917
top 69%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,917 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on FOES
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 18:50 UTC37d ago | 6+2 queue | – | running | 0 |
| Sun 20 Sep, 23:43 UTC38d ago | 6+2 queue | – | 0.8 days | 0 |
| Wed 16 Sep, 21:53 UTC42d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Wed 16 Sep, 04:46 UTC43d ago | 1 | – | 0.7 days | 0 |
| Tue 15 Sep, 04:50 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 21:30 UTC45d ago | 1 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FOES
What the server publishes and what was recorded
| Address | 94.231.215.7:28115 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 19:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on FOES?
No next wipe can be predicted for FOES, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 37 days 19 hours.
On FOES, what happens on wipe day?
The average busiest point of its recent wipes drew 4 players. With 2 in the queue, the latest wipe's crowd peaked 23 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server details
Is FOES up, and how well has it held up?
FOES is offline at the time of this release; it was last seen 27 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
Which location does FOES run from?
No region is published by FOES. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.231.215.7:28115 it is addressed.
What version of Rust has been recorded on FOES?
This release lists FOES on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on FOES?
At this release FOES is offline, having last been seen 27 days 6 hours ago.
What position does FOES hold in the server rankings?
For seven-day player hours, FOES is ranked #15,917, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover FOES?
These Rust Census lists include FOES: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on FOES?
These are the tags FOES publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts50 (Group limit): Team size is capped at 50; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on FOES?
FOES runs a procedural map of size 1,000 with seed 220, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is FOES configured, and what rules does it keep?
The name of FOES carries no gather rate. No group exceeds 50 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to FOES?
Enter client.connect 94.231.215.7:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts50 | Group limit Team size is capped at 50. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.