Statistical profileOnline
[CH] Swiss PvP Solo/Duo
94.16.253.97:28015 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,760
top 44%
Last wipe
5d ago
biweekly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,760 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [CH] Swiss PvP Solo/Duo
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Usual gap
1.9 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 22d 1h | Thu 19 Nov, 14:26 UTC | Own schedule |
| 36d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:26 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 14:40 UTC12d ago | 1 | halved by day 5 | 7 days | 0 |
| Sat 10 Oct, 09:19 UTC18d ago | 1 | held half | 5.2 days | 0 |
| Thu 8 Oct, 17:20 UTC19d ago | 1 | – | 1.7 days | 1 |
| Mon 5 Oct, 15:14 UTC22d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Sat 3 Oct, 09:39 UTC25d ago | 1 | held half | 2.2 days | 0 |
| Fri 2 Oct, 22:54 UTC25d ago | 1 | – | 0.4 days | 0 |
| Thu 1 Oct, 19:00 UTC FW26d ago | 1 | – | 1.2 days | 0 |
| Wed 30 Sep, 18:21 UTC27d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 19:34 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Sun 27 Sep, 11:39 UTC31d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 19:49 UTC31d ago | 1 | – | 0.7 days | 0 |
| Sun 20 Sep, 11:30 UTC38d ago | 1 | halved by day 3 | 6.3 days | 0 |
| Thu 17 Sep, 19:27 UTC40d ago | 1 | halved by day 1 | 2.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [CH] Swiss PvP Solo/Duo
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of [CH] Swiss PvP Solo/Duo
What the server publishes and what was recorded
| Address | 94.16.253.97:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 14:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 6 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 18 on average | 33 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 11 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 9 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 2 / 50 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
When does [CH] Swiss PvP Solo/Duo wipe, and how often?
Too few wipes of [CH] Swiss PvP Solo/Duo are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 5 days 22 hours. Its tags carry a wipe schedule of every two weeks.
On [CH] Swiss PvP Solo/Duo, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.5.
Server details
Is [CH] Swiss PvP Solo/Duo up, and how well has it held up?
[CH] Swiss PvP Solo/Duo is online at the time of this release. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for [CH] Swiss PvP Solo/Duo?
A region is not published by [CH] Swiss PvP Solo/Duo. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.16.253.97:28015 it is addressed.
On which Rust version does [CH] Swiss PvP Solo/Duo operate?
The version in use on [CH] Swiss PvP Solo/Duo is Rust network protocol 2635 and build 167231 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on [CH] Swiss PvP Solo/Duo?
At counting time [CH] Swiss PvP Solo/Duo recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
How does [CH] Swiss PvP Solo/Duo compare with other servers in the rankings?
The rank for [CH] Swiss PvP Solo/Duo is #9,760 on seven-day player hours, in the top 44% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover [CH] Swiss PvP Solo/Duo?
These Rust Census lists include [CH] Swiss PvP Solo/Duo: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What is meant by each tag shown on [CH] Swiss PvP Solo/Duo?
These are the tags [CH] Swiss PvP Solo/Duo publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on [CH] Swiss PvP Solo/Duo?
The game generates the procedural map on [CH] Swiss PvP Solo/Duo.
On [CH] Swiss PvP Solo/Duo, what rules and settings are in force?
The name of [CH] Swiss PvP Solo/Duo carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [CH] Swiss PvP Solo/Duo?
Enter client.connect 94.16.253.97:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,^v,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.