Statistical profileOnline
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
158.69.5.16:28015 checked 12m ago
Connect to this server
1. Main points
Players now
4/ 50
8% full
7-day average
5
peak 18
Rank
#1,345
top 6%
Last wipe
12d ago
biweekly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 4 players on it, 8% of its 50 slots.
- Over the last seven days it averaged 5 players, with a peak of 18.
- It ranks #1,345 of all ranked servers, the top 6%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
18
players, last three wipes
Crowd held
0%
else halves by day 7.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 6h | Thu 12 Nov, 17:41 UTC | Own schedule |
| 36d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 6h | Thu 10 Dec, 17:41 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:41 UTC12d ago | 15 | – | running | 4 |
| Thu 1 Oct, 17:46 UTC FW26d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:44 UTC40d ago | 17 | halved by day 7 | 14 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
4500 · seed 133856400
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 133856400 |
8. Server characteristics
Table 4: Characteristics of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
What the server publishes and what was recorded
| Address | 158.69.5.16:28015 |
|---|---|
| Region | – · ca2 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:39 UTC |
| Hostname | re2.rustempires.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerustempires.com
Table 5: Other servers of this operator
The busiest servers publishing a rustempires.com hostname
| Server | Status | Players |
|---|---|---|
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | Online | 9 / 250 |
| Rust Empires Crearive | Online | 0 / 30 |
3 servers publish a rustempires.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Welcome to RUST EMPIRES II Roleplay(RP)-friendly server with both PvE and PvP elements - PvP limited to specific zones (check /map) - Raiding allowed only in designated areas - Land claiming system with player-built cities - Larger stack sizes for better storage - Quests, Arenas, and Monthly Special Events - Purchasable vehicles and clan support - Active admins & strict rule enforcement - Safe, social, and inclusive community Website: rustempires.com Discord: https://discord.gg/qVBnEqJ
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 14 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 18 on average | 20 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 8 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 7 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 2 / 50 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 6 / 20 |
12. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: what is it?
The wipe rhythm of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 12 days 17 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what happens on wipe day?
The average busiest point of its recent wipes drew 18 players. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 7.5.
Server details
What does the record show for the uptime and current status of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
This release records Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out as online. The uptime it reports puts the last restart at about 21 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
How well does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform?
The figures for the last 48 hours give an average of 117 server fps and a minimum of 55. Buildings, deployables and everything else in the world took the entity count to 179,726. Up to 6,843 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out based?
A region is not published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and its region code is ca2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 158.69.5.16:28015 it is addressed.
Which Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out running?
Rust network protocol 2635 and build 168909 on Windows is the version Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The present count is 4 players on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, out of 50 slots. This release records a seven-day average of 5 players and a peak of 18. An average of 12 players was recorded at 22:00 UTC, the busiest hour of the last 48.
What position does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold in the server rankings?
For seven-day player hours, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is ranked #1,345, placing it in the top 6% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Included in these Rust Census lists is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, counted and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
By whom is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track, as all publish a rustempires.com hostname.
The tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rca2 (Region code): Recorded region code: ca2; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Size 4,500 and seed 133856400: that is the procedural map on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No gather rate is recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in its name. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Enter client.connect 158.69.5.16:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rustempires.com/.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rca2 | Region code Recorded region code: ca2. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
