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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,965 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

UnityVault Local Test

94.145.179.66:28015 checked 2d ago

moddedcarbon
Release date
Next release
In five minutes (21:15 UTC)
Source
Live server queries
Server address
94.145.179.66:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 3

Rank

#6,876

top 31%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #6,876 of all ranked servers, the top 31%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on UnityVault Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:31 UTC2d ago 3 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of UnityVault Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of UnityVault Local Test

What the server publishes and what was recorded

Address94.145.179.66:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 16:41 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does UnityVault Local Test wipe, and how often?

Too few wipes of UnityVault Local Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 5 hours ago.

What should you expect on wipe day at UnityVault Local Test?

Recent wipes drew an average peak of 3 players. On the latest wipe, 2 hours passed before the crowd peaked.

About the server

How reliable is UnityVault Local Test, and is it online now?

UnityVault Local Test is offline at the time of this release; it was last seen 2 days ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.

In which location is UnityVault Local Test based?

No region is published by UnityVault Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 94.145.179.66:28015 is its address.

On which Rust version does UnityVault Local Test operate?

The version in use on UnityVault Local Test is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does UnityVault Local Test carry?

The last count for UnityVault Local Test was 2 days ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 3.

What position does UnityVault Local Test hold in the server rankings?

The rank for UnityVault Local Test is #6,876 on seven-day player hours, in the top 31% of ranked servers.

Lists and tags

Where does UnityVault Local Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is UnityVault Local Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on UnityVault Local Test carry?

Read by the game's server browser, UnityVault Local Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for UnityVault Local Test?

A procedural map runs on UnityVault Local Test, generated by the game.

What settings and rules have been listed for UnityVault Local Test?

No gather rate is recorded for UnityVault Local Test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join UnityVault Local Test?

Enter client.connect 94.145.179.66:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.