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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,824 players on 11,604 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

(Classy) Rust Testing 1

94.130.167.253:28014 checked 5d ago

moddedcarbon
Release date
Next release
In five minutes (22:00 UTC)
Source
Live server queries
Server address
94.130.167.253:28014
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#15,009

top 67%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,009 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on (Classy) Rust Testing 1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct22 Oct25 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctTue 20 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC5d ago 1 – running 1
Tue 20 Oct, 02:39 UTC8d ago 2 – 2.6 days 0
Sat 26 Sep, 17:54 UTC31d ago 1 – 23.4 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of (Classy) Rust Testing 1

2048 · seed 1337

Map of (Classy) Rust Testing 1

Table 2: The world

As the server publishes it

MapCustom Map
Size2048
Seed1337

8. Server characteristics

Table 3: Characteristics of (Classy) Rust Testing 1

What the server publishes and what was recorded

Address94.130.167.253:28014
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 17:13 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average36 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on (Classy) Rust Testing 1?

Wipes on (Classy) Rust Testing 1 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 12 hours have passed since this world was made.

How is wipe day run on (Classy) Rust Testing 1?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of (Classy) Rust Testing 1?

Last seen 5 days 8 hours ago, (Classy) Rust Testing 1 is offline in this release. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. It was first seen by Rust Census on 25 September 2026.

In which location is (Classy) Rust Testing 1 based?

A region is not published by (Classy) Rust Testing 1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.130.167.253:28014 is its address.

On which Rust version does (Classy) Rust Testing 1 operate?

Rust network protocol 2634 and build 167781 on Linux is the version (Classy) Rust Testing 1 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does (Classy) Rust Testing 1 carry?

At this release (Classy) Rust Testing 1 is offline, having last been seen 5 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does (Classy) Rust Testing 1 compare with other servers in the rankings?

The rank for (Classy) Rust Testing 1 is #15,009 on seven-day player hours, in the top 67% of ranked servers.

Tags, lists

Where does (Classy) Rust Testing 1 appear among the Rust Census lists and filters?

These Rust Census lists include (Classy) Rust Testing 1: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on (Classy) Rust Testing 1 carry?

These are the tags (Classy) Rust Testing 1 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on (Classy) Rust Testing 1?

(Classy) Rust Testing 1 runs a procedural map of size 2,048 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for (Classy) Rust Testing 1?

No gather rate is given in the name of (Classy) Rust Testing 1. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to (Classy) Rust Testing 1?

Enter client.connect 94.130.167.253:28014 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.