Statistical profileOffline
(Classy) Rust Testing 1
94.130.167.253:28014 checked 5d ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#15,009
top 67%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,009 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on (Classy) Rust Testing 1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:13 UTC5d ago | 1 | – | running | 1 |
| Tue 20 Oct, 02:39 UTC8d ago | 2 | – | 2.6 days | 0 |
| Sat 26 Sep, 17:54 UTC31d ago | 1 | – | 23.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of (Classy) Rust Testing 1
What the server publishes and what was recorded
| Address | 94.130.167.253:28014 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 17:13 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 75 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 10 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on (Classy) Rust Testing 1?
Wipes on (Classy) Rust Testing 1 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 12 hours have passed since this world was made.
How is wipe day run on (Classy) Rust Testing 1?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of (Classy) Rust Testing 1?
Last seen 5 days 8 hours ago, (Classy) Rust Testing 1 is offline in this release. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. It was first seen by Rust Census on 25 September 2026.
In which location is (Classy) Rust Testing 1 based?
A region is not published by (Classy) Rust Testing 1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.130.167.253:28014 is its address.
On which Rust version does (Classy) Rust Testing 1 operate?
Rust network protocol 2634 and build 167781 on Linux is the version (Classy) Rust Testing 1 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does (Classy) Rust Testing 1 carry?
At this release (Classy) Rust Testing 1 is offline, having last been seen 5 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does (Classy) Rust Testing 1 compare with other servers in the rankings?
The rank for (Classy) Rust Testing 1 is #15,009 on seven-day player hours, in the top 67% of ranked servers.
Tags, lists
Where does (Classy) Rust Testing 1 appear among the Rust Census lists and filters?
These Rust Census lists include (Classy) Rust Testing 1: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on (Classy) Rust Testing 1 carry?
These are the tags (Classy) Rust Testing 1 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on (Classy) Rust Testing 1?
(Classy) Rust Testing 1 runs a procedural map of size 2,048 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for (Classy) Rust Testing 1?
No gather rate is given in the name of (Classy) Rust Testing 1. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to (Classy) Rust Testing 1?
Enter client.connect 94.130.167.253:28014 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.