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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,914 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Headshot Achievements Server

93.99.7.63:28125 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (22:35 UTC)
Source
Live server queries
Server address
93.99.7.63:28125
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,404

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,404 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Headshot Achievements Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC25d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Headshot Achievements Server

4500 · seed 3

Map of Headshot Achievements Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed3
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Headshot Achievements Server

What the server publishes and what was recorded

Address93.99.7.63:28125
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 10:56 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average99 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Headshot Achievements Server wipe, and how often?

Too few wipes of Headshot Achievements Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 11 hours have passed since this world was made.

What should you expect on wipe day at Headshot Achievements Server?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 21 hours after it began.

Server details

Is Headshot Achievements Server up, and how well has it held up?

Headshot Achievements Server is online at the time of this release. By its own reported uptime, it restarted about 5 days 13 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 2 October 2026.

What does the performance record of Headshot Achievements Server show?

Average server fps over the last 48 hours was 30, with a low of 28. The world carried up to 118,901 entities, including buildings, deployables and all else. Up to 4,420 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is Headshot Achievements Server based?

No region is published by Headshot Achievements Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.99.7.63:28125 it is addressed.

On which Rust version does Headshot Achievements Server operate?

This release lists Headshot Achievements Server on Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Headshot Achievements Server?

The present count is 0 players on Headshot Achievements Server, out of 10 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Headshot Achievements Server placed?

The rank for Headshot Achievements Server is #15,404 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Headshot Achievements Server appear among the Rust Census lists and filters?

The Rust Census lists that Headshot Achievements Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Headshot Achievements Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Headshot Achievements Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Headshot Achievements Server?

Size 4,500 and seed 3: that is the procedural map on Headshot Achievements Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Headshot Achievements Server, what rules and settings are in force?

The name of Headshot Achievements Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Headshot Achievements Server?

You can open the console in Rust with F1 and enter client.connect 93.99.7.63:28125; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build Build 166586 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.