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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,803 players on 11,697 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalServer

93.90.111.26:28015 checked 41d ago

moddedoxide
Release date
Next release
In five minutes (11:24 UTC)
Source
Live server queries
Server address
93.90.111.26:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,349

no region published

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,349 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on LocalServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LocalServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalServer

What the server publishes and what was recorded

Address93.90.111.26:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 08:58 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for LocalServer: what is it?

The rhythm of LocalServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 45 days 2 hours.

Server details

What does the record show for the uptime and current status of LocalServer?

Last seen 41 days 23 hours ago, LocalServer is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 September 2026.

Which location does LocalServer run from?

No region is published by LocalServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 93.90.111.26:28015 it is addressed.

What version of Rust has been recorded on LocalServer?

The version in use on LocalServer is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on LocalServer?

The last count for LocalServer was 41 days 23 hours ago; it is offline at present.

How does LocalServer compare with other servers in the rankings?

The rank for LocalServer is #13,349 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Where does LocalServer appear among the Rust Census lists and filters?

Included in these Rust Census lists is LocalServer: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LocalServer carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags LocalServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for LocalServer?

A procedural map runs on LocalServer, generated by the game.

On LocalServer, what rules and settings are in force?

The name of LocalServer carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join LocalServer?

Enter client.connect 93.90.111.26:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.