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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,437 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dazvolt Homies

93.85.230.78:28015 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (21:00 UTC)
Source
Live server queries
Server address
93.85.230.78:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 12

17% full

7-day average

0

peak 2

Rank

#5,085

top 23%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 2 players on it, 17% of its 12 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,085 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Dazvolt Homies

Players now and over time, UTC

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304022:0007:0016:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:53 UTC6d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dazvolt Homies

4500 · seed 1722427781

Map of Dazvolt Homies

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1722427781
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dazvolt Homies

What the server publishes and what was recorded

Address93.85.230.78:28015
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:53 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average102 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Dazvolt Homies wipe, and how often?

Too few wipes of Dazvolt Homies are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days have passed since this world was made.

How is wipe day run on Dazvolt Homies?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

About the server

Is Dazvolt Homies up, and how well has it held up?

Dazvolt Homies is online at the time of this release. About 2 days 15 hours ago is when it last restarted, according to the uptime it reports. 119 of 120 hours on across the last 5 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 22 October 2026.

What does the performance record of Dazvolt Homies show?

Over the last 48 hours, server fps averaged 21; the lowest reading was 15. The world carried up to 154,489 entities, including buildings, deployables and all else. Memory use reached 5,044 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Dazvolt Homies based?

No region is given by Dazvolt Homies. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 93.85.230.78:28015 is its address.

What version of Rust has been recorded on Dazvolt Homies?

The version in use on Dazvolt Homies is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Dazvolt Homies?

The present count is 2 players on Dazvolt Homies, out of 12 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 2 players.

What position does Dazvolt Homies hold in the server rankings?

For seven-day player hours, Dazvolt Homies is ranked #5,085, placing it in the top 23% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Dazvolt Homies?

The Rust Census lists that Dazvolt Homies fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Dazvolt Homies: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Dazvolt Homies publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Dazvolt Homies?

Size 4,500 and seed 1722427781: that is the procedural map on Dazvolt Homies, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Dazvolt Homies configured, and what rules does it keep?

The name of Dazvolt Homies carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Dazvolt Homies?

Enter client.connect 93.85.230.78:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp12Max players The server holds 12 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.