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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,200 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST_LIVING_WORLD_LOCAL

93.152.223.17:28015 checked 19d ago

moddedcarbon
Release date
Next release
In five minutes (02:20 UTC)
Source
Live server queries
Server address
93.152.223.17:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,842

top 72%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,842 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on RUST_LIVING_WORLD_LOCAL

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST_LIVING_WORLD_LOCAL

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST_LIVING_WORLD_LOCAL

What the server publishes and what was recorded

Address93.152.223.17:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 02:11 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RUST_LIVING_WORLD_LOCAL?

With too few wipes of RUST_LIVING_WORLD_LOCAL on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 19 days 21 hours ago.

Server record

Is RUST_LIVING_WORLD_LOCAL up, and how well has it held up?

RUST_LIVING_WORLD_LOCAL is offline at the time of this release; it was last seen 19 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 9 October 2026.

What location has been recorded for RUST_LIVING_WORLD_LOCAL?

A region is not published by RUST_LIVING_WORLD_LOCAL. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 93.152.223.17:28015 is its address.

On which Rust version does RUST_LIVING_WORLD_LOCAL operate?

The version in use on RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on RUST_LIVING_WORLD_LOCAL?

At this release RUST_LIVING_WORLD_LOCAL is offline, having last been seen 19 days 21 hours ago.

In the rankings of Rust servers, where is RUST_LIVING_WORLD_LOCAL placed?

The rank for RUST_LIVING_WORLD_LOCAL is #15,842 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

Where does RUST_LIVING_WORLD_LOCAL appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUST_LIVING_WORLD_LOCAL: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on RUST_LIVING_WORLD_LOCAL?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RUST_LIVING_WORLD_LOCAL publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for RUST_LIVING_WORLD_LOCAL?

A procedural map runs on RUST_LIVING_WORLD_LOCAL, generated by the game.

On RUST_LIVING_WORLD_LOCAL, what rules and settings are in force?

No gather rate is recorded for RUST_LIVING_WORLD_LOCAL in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join RUST_LIVING_WORLD_LOCAL?

You can open the console in Rust with F1 and enter client.connect 93.152.223.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build Game build: 167231.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.