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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,310 players on 11,773 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Oxide Studio · Development

93.152.220.240:28015 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
93.152.220.240:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,409

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,409 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Oxide Studio · Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Oxide Studio · Development

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Oxide Studio · Development

What the server publishes and what was recorded

Address93.152.220.240:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 10:55 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average74 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Oxide Studio · Development wipe, and how often?

With too few wipes of Oxide Studio · Development on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 1 hours have passed since this world was made.

Server details

Is Oxide Studio · Development up, and how well has it held up?

Oxide Studio · Development is offline at the time of this release; it was last seen 8 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 20 October 2026.

What location has been recorded for Oxide Studio · Development?

A region is not published by Oxide Studio · Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.152.220.240:28015 is its address.

On which Rust version does Oxide Studio · Development operate?

This release lists Oxide Studio · Development on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Oxide Studio · Development?

Oxide Studio · Development is offline at present; its last recording was 8 days 12 hours ago.

What position does Oxide Studio · Development hold in the server rankings?

The rank for Oxide Studio · Development is #15,409 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover Oxide Studio · Development?

Included in these Rust Census lists is Oxide Studio · Development: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Oxide Studio · Development: what do they indicate?

These are the tags Oxide Studio · Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Oxide Studio · Development?

The game generates the procedural map on Oxide Studio · Development.

On Oxide Studio · Development, what rules and settings are in force?

No gather rate is recorded for Oxide Studio · Development in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Oxide Studio · Development?

Enter client.connect 93.152.220.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.