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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,024 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

93.148.96.124:28015 checked 12d ago

moddedoxide
Release date
Next release
In five minutes (10:35 UTC)
Source
Live server queries
Server address
93.148.96.124:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,771

top 64%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,771 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:17 UTC12d ago 1 – running 0
Thu 15 Oct, 08:41 UTC13d ago 1 – 1 days 1
Wed 14 Oct, 14:29 UTC14d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapThe Smallest Rust Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address93.148.96.124:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 10:22 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Test?

Test wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 12 days 16 hours ago.

How is wipe day run on Test?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

How reliable is Test, and is it online now?

Test is offline at the time of this release; it was last seen 12 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 28 September 2026.

In which location is Test based?

No region is published by Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.148.96.124:28015 it is addressed.

What version of Rust has been recorded on Test?

The version in use on Test is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Test?

The last count for Test was 12 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is Test placed?

For seven-day player hours, Test is ranked #13,771, placing it in the top 64% of all ranked servers.

Lists and tags

Where does Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Test carry?

Read by the game's server browser, Test publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

How is Test configured, and what rules does it keep?

No gather rate is given in the name of Test. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Test?

You can open the console in Rust with F1 and enter client.connect 93.148.96.124:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.