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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,773 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

93.123.199.64:28015 checked 10d ago

Release date
Next release
In five minutes (01:30 UTC)
Source
Live server queries
Server address
93.123.199.64:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,015

top 59%

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,015 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address93.123.199.64:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 00:48 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average13 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average105 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average36 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average80 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Creative / Build?

The rhythm of Creative / Build's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 10 days 8 hours ago.

Server details

Is Creative / Build up, and how well has it held up?

Creative / Build is offline at the time of this release; it was last seen 10 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 19 October 2026.

Which location does Creative / Build run from?

A region is not published by Creative / Build. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.123.199.64:28015 it is addressed.

On which Rust version does Creative / Build operate?

Rust network protocol 2634 and build 167781 on Windows is the version Creative / Build runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Creative / Build?

The last count for Creative / Build was 10 days 8 hours ago; it is offline at present.

How does Creative / Build compare with other servers in the rankings?

The rank for Creative / Build is #13,015 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

Where does Creative / Build appear among the Rust Census lists and filters?

Included in these Rust Census lists is Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Creative / Build?

These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

What settings and rules have been listed for Creative / Build?

No gather rate is recorded for Creative / Build in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Creative / Build?

Enter client.connect 93.123.199.64:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.