Statistical profileOnline
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU 185.248.134.200:28014 checked 11m ago
Connect to this server
1. Main points
Players now
4/ 25
16% full
7-day average
2
peak 12
Rank
#2,477
top 11% · #957 in EU
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 4 players on it, 16% of its 25 slots.
- Over the last seven days it averaged 2 players, with a peak of 12.
- It ranks #2,477 of all ranked servers, the top 11%, and #957 in EU, on player hours over the last seven days.
- Its current map went up 4h ago.
2. Players
Figure 1: Players on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.6 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
25
players, last three wipes
Crowd held
75%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC4h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW27d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
What the server publishes and what was recorded
| Address | 185.248.134.200:28014 |
|---|---|
| Region | EU |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 12:01 UTC |
| Hostname | staging.raichu.tv |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameraichu.tv
Table 4: Other servers of this operator
The busiest servers publishing a raichu.tv hostname
| Server | Status | Players |
|---|---|---|
| Rustality - 3x | No BPs | Kits | Shop | Online | 0 |
2 servers publish a raichu.tv hostname.
10. About this server
In its own words: the description the server publishes, unedited.
This server is for testing the latest updates. It can wipe at any time. • Spawn Items & Vehicles ✓ • All Skins & DLC Unlocked ✓ • Teleport & Noclip ✓ • View Workshop Skins ✓ • SteamOS Friendly ✓ Join the Discord to report bugs and request features!
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 221 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 16 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 40 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 33 / 150 |
| ShockRust | Build Обновление | EU · no group limit · 8 on average | 25 / 50 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
12. Quick answers
From the figures on this page.
Wipe records
When does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe, and how often?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 hours have passed since this world was made.
On Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, what happens on wipe day?
Recent wipes drew an average peak of 25 players. The peak of the latest wipe's crowd came 8 hours after it began. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. If not, it dropped below half by day 1.
Server details
How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online at the time of this release. About 2 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked show?
Average server fps over the last 48 hours was 30, with a low of 21. The world carried up to 97,000 entities, including buildings, deployables and all else. Memory use reached 2,478 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked based?
With its EU tag, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.248.134.200:28014 it is addressed.
What version of Rust has been recorded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Rust network protocol 2636 and build 169638 on Linux is the version Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carry?
At counting time Raichu Staging | F1 Spawn | Noclip | DLC Unlocked recorded 4 players across 25 slots. Averaged over seven days: 2 players, with a peak of 12. Over the past 48 hours the highest average fell at 20:00 UTC: 9 players.
In the rankings of Rust servers, where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked placed?
On player hours over the last seven days Raichu Staging | F1 Spawn | Noclip | DLC Unlocked stands at #2,477, #957 in Europe, in the top 11% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The Rust Census lists that Raichu Staging | F1 Spawn | Noclip | DLC Unlocked fits are: EU Rust servers: the regional count, Rust build servers: listed, Rust creative servers: live figures and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is listed as the operator of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track publish a raichu.tv hostname, so one operator most likely runs them.
The tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2636 (Protocol): Your game must run protocol 2636 to join; cs169638 (Build): Game build: 169638; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): Builds: a place to practise and design bases; EU (Europe): In the server browser it appears under Europe; sc1 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The procedural map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is generated by the game, measures 4,000 and carries seed 201026. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
How is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked configured, and what rules does it keep?
No gather rate is given in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Enter client.connect 185.248.134.200:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/rustality.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players 25 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2636 | Protocol Your game must run protocol 2636 to join. |
cs169638 | Build Game build: 169638. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^k | Build server Builds: a place to practise and design bases. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Other
sc1 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
