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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,636 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ShockRust | Build Обновление

185.207.214.212:35300 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
185.207.214.212:35300
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

3/ 50

6% full

7-day average

8

peak 46

Rank

#1,052

top 5%

Last wipe

133d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 3 players on it, 6% of its 50 slots.
  • Over the last seven days it averaged 8 players, with a peak of 46.
  • It ranks #1,052 of all ranked servers, the top 5%, on player hours over the last seven days.
  • Its current map went up 133d ago.

2. Players

Figure 1: Players on ShockRust | Build Обновление

Players now and over time, UTC

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ShockRust | Build Обновление

3000 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

8. Server characteristics

Table 3: Characteristics of ShockRust | Build Обновление

What the server publishes and what was recorded

Address185.207.214.212:35300
Region–
Max players50
Group limitnot published
Wipe schedule–
Last wipe18 Jun 2026, 14:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 117 on average155 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average25 / 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average33 / 150
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9 / 50
[EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 4 on average9 / 50

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ShockRust | Build Обновление?

With too few wipes of ShockRust | Build Обновление on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 133 days 5 hours ago.

Server record

How reliable is ShockRust | Build Обновление, and is it online now?

This release records ShockRust | Build Обновление as online. By its own reported uptime, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does ShockRust | Build Обновление perform?

Over the last 48 hours, server fps averaged 58; the lowest reading was 16. Buildings, deployables and everything else in the world took the entity count to 27,836. Memory use reached 3,344 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does ShockRust | Build Обновление run from?

No region tag is published by ShockRust | Build Обновление, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.207.214.212:35300 is its address.

On which Rust version does ShockRust | Build Обновление operate?

The version in use on ShockRust | Build Обновление is Rust network protocol 2556 and build 104046 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for ShockRust | Build Обновление?

ShockRust | Build Обновление stands at 3 players from 50 slots in this release. This release records a seven-day average of 8 players and a peak of 46. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 24 players.

In the rankings of Rust servers, where is ShockRust | Build Обновление placed?

The rank for ShockRust | Build Обновление is #1,052 on seven-day player hours, in the top 5% of ranked servers.

Tag details

Which Rust Census filters and lists cover ShockRust | Build Обновление?

Included in these Rust Census lists is ShockRust | Build Обновление: EU Rust servers: the regional count, Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on ShockRust | Build Обновление carry?

These are the tags ShockRust | Build Обновление publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; v2556 (Protocol): Protocol 2556 is required; a different version cannot join; cs104046 (Build): The server runs game build 104046; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for ShockRust | Build Обновление?

ShockRust | Build Обновление runs a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

On ShockRust | Build Обновление, what rules and settings are in force?

No gather rate is given in the name of ShockRust | Build Обновление. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join ShockRust | Build Обновление?

Enter client.connect 185.207.214.212:35300 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://shockproject.pro.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
v2556Protocol Protocol 2556 is required; a different version cannot join.
cs104046Build The server runs game build 104046.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.