Statistical profileOnline
ShockRust | Build Обновление
185.207.214.212:35300 checked 7m ago
Connect to this server
1. Main points
Players now
3/ 50
6% full
7-day average
8
peak 46
Rank
#1,052
top 5%
Last wipe
133d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 3 players on it, 6% of its 50 slots.
- Over the last seven days it averaged 8 players, with a peak of 46.
- It ranks #1,052 of all ranked servers, the top 5%, on player hours over the last seven days.
- Its current map went up 133d ago.
2. Players
Figure 1: Players on ShockRust | Build Обновление
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ShockRust | Build Обновление
3000 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 3000 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of ShockRust | Build Обновление
What the server publishes and what was recorded
| Address | 185.207.214.212:35300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 18 Jun 2026, 14:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 117 on average | 155 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 33 / 150 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
| [EU] Recess Gaming - Build | Creative | Sandbox | EU · groups of 8+ · 4 on average | 9 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on ShockRust | Build Обновление?
With too few wipes of ShockRust | Build Обновление on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 133 days 5 hours ago.
Server record
How reliable is ShockRust | Build Обновление, and is it online now?
This release records ShockRust | Build Обновление as online. By its own reported uptime, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does ShockRust | Build Обновление perform?
Over the last 48 hours, server fps averaged 58; the lowest reading was 16. Buildings, deployables and everything else in the world took the entity count to 27,836. Memory use reached 3,344 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does ShockRust | Build Обновление run from?
No region tag is published by ShockRust | Build Обновление, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.207.214.212:35300 is its address.
On which Rust version does ShockRust | Build Обновление operate?
The version in use on ShockRust | Build Обновление is Rust network protocol 2556 and build 104046 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for ShockRust | Build Обновление?
ShockRust | Build Обновление stands at 3 players from 50 slots in this release. This release records a seven-day average of 8 players and a peak of 46. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 24 players.
In the rankings of Rust servers, where is ShockRust | Build Обновление placed?
The rank for ShockRust | Build Обновление is #1,052 on seven-day player hours, in the top 5% of ranked servers.
Tag details
Which Rust Census filters and lists cover ShockRust | Build Обновление?
Included in these Rust Census lists is ShockRust | Build Обновление: EU Rust servers: the regional count, Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on ShockRust | Build Обновление carry?
These are the tags ShockRust | Build Обновление publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; v2556 (Protocol): Protocol 2556 is required; a different version cannot join; cs104046 (Build): The server runs game build 104046; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for ShockRust | Build Обновление?
ShockRust | Build Обновление runs a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On ShockRust | Build Обновление, what rules and settings are in force?
No gather rate is given in the name of ShockRust | Build Обновление. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join ShockRust | Build Обновление?
Enter client.connect 185.207.214.212:35300 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://shockproject.pro.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
v2556 | Protocol Protocol 2556 is required; a different version cannot join. |
cs104046 | Build The server runs game build 104046. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.