Statistical profileOffline
TOTAL WAR x1000000 | RUST BATTLEFIELD
92.62.59.150:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,984 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on TOTAL WAR x1000000 | RUST BATTLEFIELD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:53 UTC22d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TOTAL WAR x1000000 | RUST BATTLEFIELD
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TOTAL WAR x1000000 | RUST BATTLEFIELD
What the server publishes and what was recorded
| Address | 92.62.59.150:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 01:53 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 4 / 200 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 7 / 200 |
| CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS | EU · groups of 16+ · 1e+06x · 2 on average | 0 / 150 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 136 on average | 165 / 200 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 60 on average | 57 / 85 |
| BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT | groups of 8+ · 1e+09x · monthly · 36 on average | 35 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on TOTAL WAR x1000000 | RUST BATTLEFIELD?
With too few wipes of TOTAL WAR x1000000 | RUST BATTLEFIELD on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 22 days 20 hours ago.
How is wipe day run on TOTAL WAR x1000000 | RUST BATTLEFIELD?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is TOTAL WAR x1000000 | RUST BATTLEFIELD up, and how well has it held up?
The latest count records TOTAL WAR x1000000 | RUST BATTLEFIELD as offline, last seen 22 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.
Which location does TOTAL WAR x1000000 | RUST BATTLEFIELD run from?
A region is not published by TOTAL WAR x1000000 | RUST BATTLEFIELD. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 92.62.59.150:28015 it is addressed.
What version of Rust has been recorded on TOTAL WAR x1000000 | RUST BATTLEFIELD?
The version in use on TOTAL WAR x1000000 | RUST BATTLEFIELD is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does TOTAL WAR x1000000 | RUST BATTLEFIELD carry?
The last count for TOTAL WAR x1000000 | RUST BATTLEFIELD was 22 days 6 hours ago; it is offline at present.
How does TOTAL WAR x1000000 | RUST BATTLEFIELD compare with other servers in the rankings?
For seven-day player hours, TOTAL WAR x1000000 | RUST BATTLEFIELD is ranked #15,984, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover TOTAL WAR x1000000 | RUST BATTLEFIELD?
The Rust Census lists that TOTAL WAR x1000000 | RUST BATTLEFIELD fits are: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
What is meant by each tag shown on TOTAL WAR x1000000 | RUST BATTLEFIELD?
Read by the game's server browser, TOTAL WAR x1000000 | RUST BATTLEFIELD publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; jp0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for TOTAL WAR x1000000 | RUST BATTLEFIELD?
TOTAL WAR x1000000 | RUST BATTLEFIELD runs a procedural map, which the game generates.
How is TOTAL WAR x1000000 | RUST BATTLEFIELD configured, and what rules does it keep?
TOTAL WAR x1000000 | RUST BATTLEFIELD carries a 1e+06x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to TOTAL WAR x1000000 | RUST BATTLEFIELD?
Enter client.connect 92.62.59.150:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,jp0,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Other
jp0 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.