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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,249 players on 11,849 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

EU 62.122.215.125:28030 checked 8m ago

1e+06x moddedoxide
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
62.122.215.125:28030
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

2

peak 12

Rank

#2,371

top 11% · #906 in EU

Last wipe

1d ago

no schedule published

Next wipe

13h

Wed 28 Oct, 09:58 UTC

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 2 players, with a peak of 12.
  • It ranks #2,371 of all ranked servers, the top 11%, and #906 in EU, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Wednesday 28 October, 09:58 UTC, every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC.

2. Players

Figure 1: Players on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

Players now and over time, UTC

AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 09:59 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 09:59 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Wednesday 28 October, 09:58 UTC, in 13h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence

Usual gap

2.3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
13hWed 28 Oct, 09:58 UTCOwn schedule
2d 13hFri 30 Oct, 09:59 UTCOwn schedule
5d 13hMon 2 Nov, 09:59 UTCOwn schedule
7d 13hWed 4 Nov, 09:58 UTCOwn schedule
8d 22hThu 5 Nov, 19:00 UTCForce wipe FW
9d 13hFri 6 Nov, 09:59 UTCOwn schedule
12d 13hMon 9 Nov, 09:59 UTCOwn schedule
14d 13hWed 11 Nov, 09:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctWed 21 OctMon 19 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:59 UTC1d ago – – running 0
Fri 23 Oct, 09:59 UTC4d ago 12 held half 3 days 1
Wed 21 Oct, 09:58 UTC6d ago 6 held half 2 days 0
Mon 19 Oct, 09:59 UTC8d ago 6 held half 2 days 1
Fri 16 Oct, 10:01 UTC11d ago 7 held half 3 days 0
Wed 14 Oct, 09:59 UTC13d ago 6 held half 2 days 0
Mon 12 Oct, 09:59 UTC15d ago 6 halved by day 1 2 days 0
Fri 9 Oct, 09:59 UTC18d ago 10 held half 3 days 0
Wed 7 Oct, 09:59 UTC20d ago 5 held half 2 days 0
Mon 5 Oct, 09:58 UTC22d ago 5 halved by day 1 2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

2750 · seed 1337

Map of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

Table 3: The world

As the server publishes it

MapCustom Map
Size2750
Seed1337

8. Server characteristics

Table 4: Characteristics of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

What the server publishes and what was recorded

Address62.122.215.125:28030
RegionEU
Max players150
Group limit16 max
Wipe schedule–
Last wipe26 Oct 2026, 09:59 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

BattleField x1000000 — PvP/Raid сервер для разминки и тренировки Rust без долгого фарма. Kits, Loadout, крафт и строительство без ресурсов, MyMini / MyAttack / MyScrap, телепорты, сетхомы, рейд-зоны без TP. Вайпы каждые 3 дня (Понедельник, среда, пятница) в 13:00

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average6 / 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10EU · groups of 50+ · 1e+06x · weekly · 4 on average3 / 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 55 on average75 / 95
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+EU · groups of 15+ · 1e+07x · monthly · 8 on average55 / 250
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 7 on average11 / 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 5 on average7 / 200

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: what is it?

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is wiped on a schedule of every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. On Wednesday 28 October at 09:58 UTC the next wipe is expected. This world was generated 34 hours ago.

What should you expect on wipe day at CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

An average of 8 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

What does the record show for the uptime and current status of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

At the latest check, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS was online. By its own reported uptime, it restarted about 16 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS perform?

Over the last 48 hours, server fps averaged 206; the lowest reading was 1. Buildings, deployables and everything else in the world took the entity count to 57,079. The peak memory use recorded was 6,017 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run from?

Its EU tag is how CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 62.122.215.125:28030 it is addressed.

On which Rust version does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS operate?

Rust network protocol 2635 and build 168909 on Windows is the version CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS carry?

At counting time CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS recorded 0 players across 150 slots. Averaged over seven days: 2 players, with a peak of 12. Over the past 48 hours the highest average fell at 15:00 UTC: 5 players.

In the rankings of Rust servers, where is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS placed?

For seven-day player hours CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is ranked #2,371 and #906 in Europe, placing it in the top 11% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

The Rust Census lists that CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS fits are: Rust servers with a rate above 10x, EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

What is meant by each tag shown on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Read by the game's server browser, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Size 2,750 and seed 1337: that is the procedural map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

How is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS configured, and what rules does it keep?

The name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS records a gather rate of 1e+06x. No group exceeds 16 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Enter client.connect 62.122.215.125:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://cybershoke.net/rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts16,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players Slots: 150.
ts16Group limit No team may hold more than 16.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^iBattlefield High rates and kits make this a fast PvP battlefield.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.