Statistical profileOnline
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
EU 62.122.215.125:28030 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
2
peak 12
Rank
#2,371
top 11% · #906 in EU
Last wipe
1d ago
no schedule published
Next wipe
13h
Wed 28 Oct, 09:58 UTC
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 2 players, with a peak of 12.
- It ranks #2,371 of all ranked servers, the top 11%, and #906 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Wednesday 28 October, 09:58 UTC, every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC.
2. Players
Figure 1: Players on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Wednesday 28 October, 09:58 UTC, in 13h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Usual gap
2.3 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 13h | Wed 28 Oct, 09:58 UTC | Own schedule |
| 2d 13h | Fri 30 Oct, 09:59 UTC | Own schedule |
| 5d 13h | Mon 2 Nov, 09:59 UTC | Own schedule |
| 7d 13h | Wed 4 Nov, 09:58 UTC | Own schedule |
| 8d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 13h | Fri 6 Nov, 09:59 UTC | Own schedule |
| 12d 13h | Mon 9 Nov, 09:59 UTC | Own schedule |
| 14d 13h | Wed 11 Nov, 09:58 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:59 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 09:59 UTC4d ago | 12 | held half | 3 days | 1 |
| Wed 21 Oct, 09:58 UTC6d ago | 6 | held half | 2 days | 0 |
| Mon 19 Oct, 09:59 UTC8d ago | 6 | held half | 2 days | 1 |
| Fri 16 Oct, 10:01 UTC11d ago | 7 | held half | 3 days | 0 |
| Wed 14 Oct, 09:59 UTC13d ago | 6 | held half | 2 days | 0 |
| Mon 12 Oct, 09:59 UTC15d ago | 6 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC18d ago | 10 | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC20d ago | 5 | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC22d ago | 5 | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC25d ago | 11 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW26d ago | 11 | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC27d ago | 11 | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC29d ago | 5 | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC32d ago | 9 | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC34d ago | 11 | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC36d ago | 7 | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC39d ago | 5 | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC41d ago | 4 | halved by day 1 | 2 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 4 | held half | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
What the server publishes and what was recorded
| Address | 62.122.215.125:28030 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 09:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
BattleField x1000000 — PvP/Raid сервер для разминки и тренировки Rust без долгого фарма. Kits, Loadout, крафт и строительство без ресурсов, MyMini / MyAttack / MyScrap, телепорты, сетхомы, рейд-зоны без TP. Вайпы каждые 3 дня (Понедельник, среда, пятница) в 13:00
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 9 on average | 6 / 200 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 3 / 200 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 55 on average | 75 / 95 |
| KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ | EU · groups of 15+ · 1e+07x · monthly · 8 on average | 55 / 250 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 7 on average | 11 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 5 on average | 7 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: what is it?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is wiped on a schedule of every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. On Wednesday 28 October at 09:58 UTC the next wipe is expected. This world was generated 34 hours ago.
What should you expect on wipe day at CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
An average of 8 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
At the latest check, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS was online. By its own reported uptime, it restarted about 16 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS perform?
Over the last 48 hours, server fps averaged 206; the lowest reading was 1. Buildings, deployables and everything else in the world took the entity count to 57,079. The peak memory use recorded was 6,017 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run from?
Its EU tag is how CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 62.122.215.125:28030 it is addressed.
On which Rust version does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS operate?
Rust network protocol 2635 and build 168909 on Windows is the version CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS carry?
At counting time CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS recorded 0 players across 150 slots. Averaged over seven days: 2 players, with a peak of 12. Over the past 48 hours the highest average fell at 15:00 UTC: 5 players.
In the rankings of Rust servers, where is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS placed?
For seven-day player hours CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is ranked #2,371 and #906 in Europe, placing it in the top 11% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The Rust Census lists that CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS fits are: Rust servers with a rate above 10x, EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What is meant by each tag shown on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Read by the game's server browser, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Size 2,750 and seed 1337: that is the procedural map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS configured, and what rules does it keep?
The name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS records a gather rate of 1e+06x. No group exceeds 16 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Enter client.connect 62.122.215.125:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://cybershoke.net/rust.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
