Statistical profileOffline
Local server 261
92.51.30.18:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#16,008
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #16,008 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Local server 261
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:58 UTC22d ago | 0 | – | running | 0 |
| Sun 4 Oct, 15:53 UTC24d ago | 0 | – | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local server 261
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local server 261
What the server publishes and what was recorded
| Address | 92.51.30.18:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 18:38 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 43 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Local server 261: what is it?
With too few wipes of Local server 261 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 6 hours ago.
What should you expect on wipe day at Local server 261?
An average of 0 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Local server 261?
Last seen 22 days 6 hours ago, Local server 261 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.
In which location is Local server 261 based?
No region is given by Local server 261. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.51.30.18:28015 is its address.
On which Rust version does Local server 261 operate?
The version in use on Local server 261 is Rust network protocol 2332 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Local server 261 carry?
The last count for Local server 261 was 22 days 6 hours ago; it is offline at present.
How does Local server 261 compare with other servers in the rankings?
For seven-day player hours, Local server 261 is ranked #16,008, placing it in the top 72% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Local server 261?
Included in these Rust Census lists is Local server 261: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
The tags on Local server 261: what do they indicate?
These are the tags Local server 261 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): 15 slots are available; v2332 (Protocol): To connect, your game version must match protocol 2332; ptrak (Networking): RakNet is used, the standard network layer of the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Local server 261?
A procedural map runs on Local server 261, generated by the game.
How is Local server 261 configured, and what rules does it keep?
No gather rate is recorded for Local server 261 in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Local server 261?
You can open the console in Rust with F1 and enter client.connect 92.51.30.18:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players 15 slots are available. |
v2332 | Protocol To connect, your game version must match protocol 2332. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h955eb6e7 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.