Statistical profileOffline
Creative / Build
92.41.52.72:28015 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,338
top 65%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,338 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on Creative / Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Creative / Build
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Creative / Build
What the server publishes and what was recorded
| Address | 92.41.52.72:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 18:47 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 6 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 3 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 111 on average | 165 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 142 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 29 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Creative / Build?
With too few wipes of Creative / Build on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 33 days 3 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Creative / Build?
The latest count records Creative / Build as offline, last seen 30 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 September 2026.
What location has been recorded for Creative / Build?
A region is not published by Creative / Build. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.41.52.72:28015 is its address.
What version of Rust has been recorded on Creative / Build?
The version in use on Creative / Build is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Creative / Build carry?
At this release Creative / Build is offline, having last been seen 30 days 8 hours ago.
What position does Creative / Build hold in the server rankings?
The rank for Creative / Build is #15,338 on seven-day player hours, in the top 65% of ranked servers.
Tag details
Which Rust Census filters and lists cover Creative / Build?
The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build carry?
Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Creative / Build?
A procedural map runs on Creative / Build, generated by the game.
What settings and rules have been listed for Creative / Build?
No gather rate is recorded for Creative / Build in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Creative / Build?
Enter client.connect 92.41.52.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.