Statistical profileOffline
KOVCHEG TEST 3500
92.38.92.203:28015 checked 14h ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#10,103
top 45%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,103 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on KOVCHEG TEST 3500
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
10.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:36 UTC2d ago | 1 | – | running | 0 |
| Sun 4 Oct, 18:57 UTC24d ago | 0 | – | 21.5 days | 0 |
| Sun 4 Oct, 11:04 UTC24d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of KOVCHEG TEST 3500
3500 · seed 369217113
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 369217113 |
8. Server characteristics
Table 3: Characteristics of KOVCHEG TEST 3500
What the server publishes and what was recorded
| Address | 92.38.92.203:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 07:36 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 72 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 100 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 35 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on KOVCHEG TEST 3500?
Wipes on KOVCHEG TEST 3500 fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 23 hours.
On KOVCHEG TEST 3500, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
What does the record show for the uptime and current status of KOVCHEG TEST 3500?
Last seen 14 hours ago, KOVCHEG TEST 3500 is offline in this release. About 2 days 7 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 80 of them, or 48%. First recorded by Rust Census on 3 October 2026.
Does KOVCHEG TEST 3500 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 116; the lowest reading was 94. Buildings, deployables and everything else in the world took the entity count to 73,036. Up to 2,730 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for KOVCHEG TEST 3500?
A region is not published by KOVCHEG TEST 3500. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.38.92.203:28015 is its address.
What version of Rust has been recorded on KOVCHEG TEST 3500?
Rust network protocol 2635 and build 168909 on Windows is the version KOVCHEG TEST 3500 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does KOVCHEG TEST 3500 carry?
At this release KOVCHEG TEST 3500 is offline, having last been seen 14 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does KOVCHEG TEST 3500 compare with other servers in the rankings?
For seven-day player hours, KOVCHEG TEST 3500 is ranked #10,103, placing it in the top 45% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry KOVCHEG TEST 3500?
Included in these Rust Census lists is KOVCHEG TEST 3500: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on KOVCHEG TEST 3500 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags KOVCHEG TEST 3500 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for KOVCHEG TEST 3500?
Size 3,500 and seed 369217113: that is the procedural map on KOVCHEG TEST 3500, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is KOVCHEG TEST 3500 configured, and what rules does it keep?
No gather rate is given in the name of KOVCHEG TEST 3500. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join KOVCHEG TEST 3500?
You can open the console in Rust with F1 and enter client.connect 92.38.92.203:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://vk.ru/rustkovcheg.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.