Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TyumenFUN | NoLIMIT | Classic +

92.255.170.64:28017 checked 2h ago

biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
92.255.170.64:28017
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

5/ 150

3% full

7-day average

2

peak 8

Rank

#2,291

top 10%

Last wipe

12d ago

biweekly schedule

Next wipe

1d 0h

Thu 29 Oct, 19:38 UTC

Main points

  • There were 5 players on it, 3% of its 150 slots.
  • Over the last seven days it averaged 2 players, with a peak of 8.
  • It ranks #2,291 of all ranked servers, the top 10%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 19:38 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on TyumenFUN | NoLIMIT | Classic +

Players now and over time, UTC

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

Usual gap

14.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

11

players, last three wipes

Crowd held

50%

else halves by day 11

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 0hThu 29 Oct, 19:38 UTCOwn schedule
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
15d 0hThu 12 Nov, 19:38 UTCOwn schedule
29d 0hThu 26 Nov, 19:38 UTCOwn schedule
35d 23hThu 3 Dec, 19:00 UTCForce wipe FW
43d 0hThu 10 Dec, 19:38 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC12d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW27d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TyumenFUN | NoLIMIT | Classic +

4500 · seed 227080

Map of TyumenFUN | NoLIMIT | Classic +

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed227080
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of TyumenFUN | NoLIMIT | Classic +

What the server publishes and what was recorded

Address92.255.170.64:28017
Region–
Max players150
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 19:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average5 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average19 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average3 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average2 / 20

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TyumenFUN | NoLIMIT | Classic +?

As its schedule cannot be confirmed from the few wipes of TyumenFUN | NoLIMIT | Classic + on record, the prediction follows its tag. Thursday 29 October at 19:38 UTC is the date of its next wipe. 12 days 23 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on TyumenFUN | NoLIMIT | Classic +?

The average busiest point of its recent wipes drew 11 players. On the latest wipe, 19 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 11 in those cases where it did not hold.

Server details

How reliable is TyumenFUN | NoLIMIT | Classic +, and is it online now?

TyumenFUN | NoLIMIT | Classic + is online at the time of this release. About 15 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

How well does TyumenFUN | NoLIMIT | Classic + perform?

The figures for the last 48 hours give an average of 140 server fps and a minimum of 33. Buildings, deployables and everything else in the world took the entity count to 131,400. The peak memory use recorded was 4,494 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is TyumenFUN | NoLIMIT | Classic + based?

No region is given by TyumenFUN | NoLIMIT | Classic +. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 92.255.170.64:28017 it is addressed.

On which Rust version does TyumenFUN | NoLIMIT | Classic + operate?

The version in use on TyumenFUN | NoLIMIT | Classic + is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + stands at 5 players from 150 slots in this release. This release records a seven-day average of 2 players and a peak of 8. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 6 players.

What position does TyumenFUN | NoLIMIT | Classic + hold in the server rankings?

The rank for TyumenFUN | NoLIMIT | Classic + is #2,291 on seven-day player hours, in the top 10% of ranked servers.

Tag details

Which Rust Census filters and lists cover TyumenFUN | NoLIMIT | Classic +?

The Rust Census lists that TyumenFUN | NoLIMIT | Classic + fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on TyumenFUN | NoLIMIT | Classic +?

These are the tags TyumenFUN | NoLIMIT | Classic + publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for TyumenFUN | NoLIMIT | Classic +?

Size 4,500 and seed 227080: that is the procedural map on TyumenFUN | NoLIMIT | Classic +, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for TyumenFUN | NoLIMIT | Classic +?

No gather rate is given in the name of TyumenFUN | NoLIMIT | Classic +. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TyumenFUN | NoLIMIT | Classic +?

Enter client.connect 92.255.170.64:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://tyumenfun.ru/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players Slots: 150.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.