Statistical profileOnline
VULT RUST SERVER |NO EAC|
92.249.61.247:28015 checked 9m ago
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1. Main points
Players now
5/ 50
10% full
7-day average
3
peak 10
Rank
#1,704
top 8%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 5 players on it, 10% of its 50 slots.
- Over the last seven days it averaged 3 players, with a peak of 10.
- It ranks #1,704 of all ranked servers, the top 8%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on VULT RUST SERVER |NO EAC|
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:15 UTC8d ago | 9 | – | running | 1 |
| Mon 5 Oct, 08:51 UTC24d ago | 7 | held half | 16.2 days | 3 |
| Fri 2 Oct, 03:50 UTC27d ago | 8 | held half | 3.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of VULT RUST SERVER |NO EAC|
What the server publishes and what was recorded
| Address | 92.249.61.247:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 66 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 274 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
When does VULT RUST SERVER |NO EAC| wipe, and how often?
VULT RUST SERVER |NO EAC| wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 19 hours ago.
How is wipe day run on VULT RUST SERVER |NO EAC|?
Recent wipes drew an average peak of 8 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
Is VULT RUST SERVER |NO EAC| up, and how well has it held up?
VULT RUST SERVER |NO EAC| is online at the time of this release. The uptime it reports puts the last restart at about 47 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of VULT RUST SERVER |NO EAC| show?
Average server fps over the last 48 hours was 226, with a low of 200. Buildings, deployables and everything else in the world took the entity count to 2,972. The peak memory use recorded was 897 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for VULT RUST SERVER |NO EAC|?
No region is given by VULT RUST SERVER |NO EAC|. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.249.61.247:28015 is its address.
On which Rust version does VULT RUST SERVER |NO EAC| operate?
Rust network protocol 2635 and build 168909 on Windows is the version VULT RUST SERVER |NO EAC| runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for VULT RUST SERVER |NO EAC|?
At counting time VULT RUST SERVER |NO EAC| recorded 5 players across 50 slots. This release records a seven-day average of 3 players and a peak of 10. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 6 players.
How does VULT RUST SERVER |NO EAC| compare with other servers in the rankings?
The rank for VULT RUST SERVER |NO EAC| is #1,704 on seven-day player hours, in the top 8% of ranked servers.
Tags, lists
Where does VULT RUST SERVER |NO EAC| appear among the Rust Census lists and filters?
These Rust Census lists include VULT RUST SERVER |NO EAC|: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on VULT RUST SERVER |NO EAC| carry?
Read by the game's server browser, VULT RUST SERVER |NO EAC| publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for VULT RUST SERVER |NO EAC|?
VULT RUST SERVER |NO EAC| runs a procedural map of size 2,000 with seed 12345, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On VULT RUST SERVER |NO EAC|, what rules and settings are in force?
The name of VULT RUST SERVER |NO EAC| carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join VULT RUST SERVER |NO EAC|?
Enter client.connect 92.249.61.247:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.