Statistical profileOffline
ServerName
92.240.220.216:28015 checked 12h ago
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1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 4
Rank
#7,023
top 32%
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #7,023 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 16h ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC16h ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC3d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC20d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC23d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC24d ago | 4 | – | 1.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 92.240.220.216:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 16:38 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 115 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on ServerName?
No next wipe can be predicted for ServerName, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 hours ago.
On ServerName, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 6 hours passed before the crowd peaked.
About the server
How reliable is ServerName, and is it online now?
Last seen 12 hours ago, ServerName is offline in this release. Of the 168 hours in the last 7 full days, it was up 12 of them, or 7%. It was first seen by Rust Census on 4 October 2026.
In which location is ServerName based?
No region is published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.240.220.216:28015 is its address.
On which Rust version does ServerName operate?
Rust network protocol 2635 and build 168909 on Windows is the version ServerName runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for ServerName?
ServerName is offline at present; its last recording was 12 hours ago. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.
How does ServerName compare with other servers in the rankings?
For seven-day player hours, ServerName is ranked #7,023, placing it in the top 32% of all ranked servers.
Tag details
Which Rust Census filters and lists cover ServerName?
Included in these Rust Census lists is ServerName: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on ServerName carry?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on ServerName?
ServerName runs a procedural map, which the game generates.
How is ServerName configured, and what rules does it keep?
No gather rate is given in the name of ServerName. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join ServerName?
Enter client.connect 92.240.220.216:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.