Statistical profileOffline
Farm Tycoon - 3 Player Teams - Farming Economy
92.234.239.151:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#11,807
top 53%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,807 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Farm Tycoon - 3 Player Teams - Farming Economy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:02 UTC FW27d ago | 1 | – | running | 1 |
| Mon 28 Sep, 18:49 UTC30d ago | 0 | – | 3.1 days | 1 |
| Sun 27 Sep, 20:36 UTC31d ago | 1 | – | 0.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Farm Tycoon - 3 Player Teams - Farming Economy
What the server publishes and what was recorded
| Address | 92.234.239.151:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:02 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Farm Tycoon - 3 Player Teams - Farming Economy: what is it?
No next wipe can be predicted for Farm Tycoon - 3 Player Teams - Farming Economy, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 2 hours.
How is wipe day run on Farm Tycoon - 3 Player Teams - Farming Economy?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Farm Tycoon - 3 Player Teams - Farming Economy?
Farm Tycoon - 3 Player Teams - Farming Economy is offline at the time of this release; it was last seen 4 days 2 hours ago. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 27 September 2026.
What location has been recorded for Farm Tycoon - 3 Player Teams - Farming Economy?
No region is given by Farm Tycoon - 3 Player Teams - Farming Economy. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.234.239.151:28015 is its address.
What version of Rust has been recorded on Farm Tycoon - 3 Player Teams - Farming Economy?
Rust network protocol 2635 and build 168909 on Windows is the version Farm Tycoon - 3 Player Teams - Farming Economy runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Farm Tycoon - 3 Player Teams - Farming Economy?
Farm Tycoon - 3 Player Teams - Farming Economy is offline at present; its last recording was 4 days 2 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Farm Tycoon - 3 Player Teams - Farming Economy placed?
For seven-day player hours, Farm Tycoon - 3 Player Teams - Farming Economy is ranked #11,807, placing it in the top 53% of all ranked servers.
Tags, lists
Where does Farm Tycoon - 3 Player Teams - Farming Economy appear among the Rust Census lists and filters?
The Rust Census lists that Farm Tycoon - 3 Player Teams - Farming Economy fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on Farm Tycoon - 3 Player Teams - Farming Economy?
These are the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Farm Tycoon - 3 Player Teams - Farming Economy?
Farm Tycoon - 3 Player Teams - Farming Economy runs a procedural map of size 3,500 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Farm Tycoon - 3 Player Teams - Farming Economy configured, and what rules does it keep?
No gather rate is recorded for Farm Tycoon - 3 Player Teams - Farming Economy in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Farm Tycoon - 3 Player Teams - Farming Economy?
You can open the console in Rust with F1 and enter client.connect 92.234.239.151:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.