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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,453 players on 11,891 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

24HG | Rust | Main #2

91.99.37.118:28107 checked 8m ago

moddedcarbon
Release date
Next release
In five minutes (19:00 UTC)
Source
Live server queries
Server address
91.99.37.118:28107
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on 24HG | Rust | Main #2

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:00 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 24HG | Rust | Main #2

4500 · seed 2037386420

Map of 24HG | Rust | Main #2

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed2037386420
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 24HG | Rust | Main #2

What the server publishes and what was recorded

Address91.99.37.118:28107
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 01:00 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average73 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average211 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on 24HG | Rust | Main #2?

Too few wipes of 24HG | Rust | Main #2 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 18 hours ago.

How is wipe day run on 24HG | Rust | Main #2?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of 24HG | Rust | Main #2?

This release records 24HG | Rust | Main #2 as online. The uptime it reports puts the last restart at about 13 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of 24HG | Rust | Main #2 show?

The figures for the last 48 hours give an average of 122 server fps and a minimum of 91. Buildings, deployables and everything else in the world took the entity count to 114,045. Up to 6,313 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for 24HG | Rust | Main #2?

No region is published by 24HG | Rust | Main #2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.99.37.118:28107 is its address.

On which Rust version does 24HG | Rust | Main #2 operate?

The version in use on 24HG | Rust | Main #2 is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does 24HG | Rust | Main #2 carry?

At counting time 24HG | Rust | Main #2 recorded 0 players across 200 slots. This release gives a seven-day average of 0 players.

What position does 24HG | Rust | Main #2 hold in the server rankings?

For seven-day player hours, 24HG | Rust | Main #2 is ranked #15,289, placing it in the top 69% of all ranked servers.

Tags, lists

Where does 24HG | Rust | Main #2 appear among the Rust Census lists and filters?

Included in these Rust Census lists is 24HG | Rust | Main #2: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on 24HG | Rust | Main #2: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags 24HG | Rust | Main #2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on 24HG | Rust | Main #2?

Size 4,500 and seed 2037386420: that is the procedural map on 24HG | Rust | Main #2, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is 24HG | Rust | Main #2 configured, and what rules does it keep?

The name of 24HG | Rust | Main #2 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join 24HG | Rust | Main #2?

Enter client.connect 91.99.37.118:28107 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://alpha.24hgaming.com/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players 200 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.