Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,286 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

24HG | Rust | Main #1

91.99.37.118:28103 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
91.99.37.118:28103
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

1

peak 5

Rank

#3,483

top 16%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,483 of all ranked servers, the top 16%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on 24HG | Rust | Main #1

Players now and over time, UTC

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

9.2 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

33%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:14 UTC3d ago 3 – running 0
Thu 15 Oct, 19:14 UTC13d ago 4 held half 9.8 days 0
Wed 14 Oct, 19:01 UTC14d ago 4 – 1 days 0
Sun 4 Oct, 07:36 UTC25d ago 3 halved by day 2 10.5 days 0
Fri 25 Sep, 18:20 UTC33d ago 2 halved by day 6 8.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 24HG | Rust | Main #1

4000 · seed 1337

Map of 24HG | Rust | Main #1

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 3: Characteristics of 24HG | Rust | Main #1

What the server publishes and what was recorded

Address91.99.37.118:28103
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 20:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 24HG | Rust | Main #1: what is it?

No next wipe can be predicted for 24HG | Rust | Main #1, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 11 hours have passed since this world was made.

What should you expect on wipe day at 24HG | Rust | Main #1?

The average busiest point of its recent wipes drew 4 players. On the latest wipe, 4 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 4.

Server details

Is 24HG | Rust | Main #1 up, and how well has it held up?

At the latest check, 24HG | Rust | Main #1 was online. About 3 days 10 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does 24HG | Rust | Main #1 perform?

Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 18,990 entities, including buildings, deployables and all else. Memory use reached 3,111 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for 24HG | Rust | Main #1?

A region is not published by 24HG | Rust | Main #1. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.99.37.118:28103 is its address.

What version of Rust has been recorded on 24HG | Rust | Main #1?

The version in use on 24HG | Rust | Main #1 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does 24HG | Rust | Main #1 carry?

At counting time 24HG | Rust | Main #1 recorded 0 players across 200 slots. Averaged over seven days: 1 players, with a peak of 5. An average of 5 players was recorded at 21:00 UTC, the busiest hour of the last 48.

How does 24HG | Rust | Main #1 compare with other servers in the rankings?

The rank for 24HG | Rust | Main #1 is #3,483 on seven-day player hours, in the top 16% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry 24HG | Rust | Main #1?

The Rust Census lists that 24HG | Rust | Main #1 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on 24HG | Rust | Main #1?

These are the tags 24HG | Rust | Main #1 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on 24HG | Rust | Main #1?

24HG | Rust | Main #1 runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On 24HG | Rust | Main #1, what rules and settings are in force?

The name of 24HG | Rust | Main #1 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join 24HG | Rust | Main #1?

Enter client.connect 91.99.37.118:28103 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://alpha.24hgaming.com/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players 200 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.