Statistical profileOnline
24HG | Rust | Main #1
91.99.37.118:28103 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
1
peak 5
Rank
#3,483
top 16%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,483 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on 24HG | Rust | Main #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.2 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
33%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC25d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of 24HG | Rust | Main #1
What the server publishes and what was recorded
| Address | 91.99.37.118:28103 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 20:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 136 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 24HG | Rust | Main #1: what is it?
No next wipe can be predicted for 24HG | Rust | Main #1, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 11 hours have passed since this world was made.
What should you expect on wipe day at 24HG | Rust | Main #1?
The average busiest point of its recent wipes drew 4 players. On the latest wipe, 4 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 4.
Server details
Is 24HG | Rust | Main #1 up, and how well has it held up?
At the latest check, 24HG | Rust | Main #1 was online. About 3 days 10 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
How well does 24HG | Rust | Main #1 perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 18,990 entities, including buildings, deployables and all else. Memory use reached 3,111 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for 24HG | Rust | Main #1?
A region is not published by 24HG | Rust | Main #1. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.99.37.118:28103 is its address.
What version of Rust has been recorded on 24HG | Rust | Main #1?
The version in use on 24HG | Rust | Main #1 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does 24HG | Rust | Main #1 carry?
At counting time 24HG | Rust | Main #1 recorded 0 players across 200 slots. Averaged over seven days: 1 players, with a peak of 5. An average of 5 players was recorded at 21:00 UTC, the busiest hour of the last 48.
How does 24HG | Rust | Main #1 compare with other servers in the rankings?
The rank for 24HG | Rust | Main #1 is #3,483 on seven-day player hours, in the top 16% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry 24HG | Rust | Main #1?
The Rust Census lists that 24HG | Rust | Main #1 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on 24HG | Rust | Main #1?
These are the tags 24HG | Rust | Main #1 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on 24HG | Rust | Main #1?
24HG | Rust | Main #1 runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On 24HG | Rust | Main #1, what rules and settings are in force?
The name of 24HG | Rust | Main #1 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join 24HG | Rust | Main #1?
Enter client.connect 91.99.37.118:28103 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://alpha.24hgaming.com/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.