Statistical profileOnline
jaaaaaThomas Hardcore Quad
91.98.186.109:28080 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,442
top 56%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,442 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on jaaaaaThomas Hardcore Quad
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
7 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 3 | – | running | 3 |
| Thu 24 Sep, 18:35 UTC34d ago | 3 | held half | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of jaaaaaThomas Hardcore Quad
What the server publishes and what was recorded
| Address | 91.98.186.109:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:18 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does jaaaaaThomas Hardcore Quad wipe, and how often?
With too few wipes of jaaaaaThomas Hardcore Quad on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 11 hours have passed since this world was made.
What should you expect on wipe day at jaaaaaThomas Hardcore Quad?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
Is jaaaaaThomas Hardcore Quad up, and how well has it held up?
At the latest check, jaaaaaThomas Hardcore Quad was online. About 4 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 24 September 2026.
What does the performance record of jaaaaaThomas Hardcore Quad show?
Over the last 48 hours, server fps averaged 125; the lowest reading was 94. The world carried up to 99,409 entities, including buildings, deployables and all else. Memory use reached 2,205 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for jaaaaaThomas Hardcore Quad?
A region is not published by jaaaaaThomas Hardcore Quad. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.98.186.109:28080 it is addressed.
What version of Rust has been recorded on jaaaaaThomas Hardcore Quad?
This release lists jaaaaaThomas Hardcore Quad on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does jaaaaaThomas Hardcore Quad carry?
jaaaaaThomas Hardcore Quad stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
What position does jaaaaaThomas Hardcore Quad hold in the server rankings?
The rank for jaaaaaThomas Hardcore Quad is #12,442 on seven-day player hours, in the top 56% of ranked servers.
Tag details
Where does jaaaaaThomas Hardcore Quad appear among the Rust Census lists and filters?
Included in these Rust Census lists is jaaaaaThomas Hardcore Quad: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on jaaaaaThomas Hardcore Quad carry?
Read by the game's server browser, jaaaaaThomas Hardcore Quad publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on jaaaaaThomas Hardcore Quad?
Size 4,081 and seed 481981: that is the procedural map on jaaaaaThomas Hardcore Quad, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is jaaaaaThomas Hardcore Quad configured, and what rules does it keep?
No gather rate is given in the name of jaaaaaThomas Hardcore Quad. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join jaaaaaThomas Hardcore Quad?
You can open the console in Rust with F1 and enter client.connect 91.98.186.109:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.