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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,364 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

91.98.186.106:28080 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
91.98.186.106:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 3

Rank

#4,797

top 22%

Last wipe

16d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,797 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Players now and over time, UTC

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510010:0019:0004:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4.6 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dutch WildLands PVE | Raidable Bases | Events | SkillTree

4250 · seed 603079722

Map of Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed603079722
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dutch WildLands PVE | Raidable Bases | Events | SkillTree

What the server publishes and what was recorded

Address91.98.186.106:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 21:44 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Dutch WildLands! The ultimate PvE experience for Rust players. What to expect: - Free Minicopter for everyone! - Unique Events: Convoy, Space Event and much more! - Dangerous Zombies roaming around the map - Raidable Bases (Test your raid skills for epic loot!) - Active Admins always ready to help No PvP, no offline raids. Just pure survival, building, and fun! Join our Discord for updates and support!

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25 / 1000

11. Quick answers

From the figures on this page.

Wipe records

When does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe, and how often?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 11 hours ago.

How is wipe day run on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Recent wipes drew an average peak of 2 players. On the latest wipe, 18 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.

About the server

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree up, and how well has it held up?

This release records Dutch WildLands PVE | Raidable Bases | Events | SkillTree as online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does Dutch WildLands PVE | Raidable Bases | Events | SkillTree perform?

Average server fps over the last 48 hours was 61, with a low of 43. Buildings, deployables and everything else in the world took the entity count to 128,764. The peak memory use recorded was 4,225 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

A region is not published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.98.186.106:28080 it is addressed.

What version of Rust has been recorded on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The version in use on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

At counting time Dutch WildLands PVE | Raidable Bases | Events | SkillTree recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 21:00 UTC, the busiest hour of the last 48.

How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree compare with other servers in the rankings?

For seven-day player hours, Dutch WildLands PVE | Raidable Bases | Events | SkillTree is ranked #4,797, placing it in the top 22% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Included in these Rust Census lists is Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree carry?

Read by the game's server browser, Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is generated by the game, measures 4,250 and carries seed 603079722. Because one size and seed give one map, RustMaps can display it from this page.

On Dutch WildLands PVE | Raidable Bases | Events | SkillTree, what rules and settings are in force?

No gather rate is recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

You can open the console in Rust with F1 and enter client.connect 91.98.186.106:28080; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/C3A7zgvmn9 is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.