Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,805 players on 11,809 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hostile Sector Solo PVE

91.98.178.181:28080 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (23:15 UTC)
Source
Live server queries
Server address
91.98.178.181:28080
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#14,156

top 65%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #14,156 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Hostile Sector Solo PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC15d ago 1 – running 1
Sat 10 Oct, 22:33 UTC17d ago 1 held half 2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hostile Sector Solo PVE

4500 · seed 1870104028

Map of Hostile Sector Solo PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1870104028
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Hostile Sector Solo PVE

What the server publishes and what was recorded

Address91.98.178.181:28080
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 22:48 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average119 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Hostile Sector Solo PVE: what is it?

With too few wipes of Hostile Sector Solo PVE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 21 hours have passed since this world was made.

What should you expect on wipe day at Hostile Sector Solo PVE?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

How reliable is Hostile Sector Solo PVE, and is it online now?

Last seen 15 days 21 hours ago, Hostile Sector Solo PVE is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 10 October 2026.

What location has been recorded for Hostile Sector Solo PVE?

No region is given by Hostile Sector Solo PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.98.178.181:28080 is its address.

Which Rust version is Hostile Sector Solo PVE running?

Rust network protocol 2634 and build 167398 on Windows is the version Hostile Sector Solo PVE runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Hostile Sector Solo PVE?

At this release Hostile Sector Solo PVE is offline, having last been seen 15 days 21 hours ago.

In the rankings of Rust servers, where is Hostile Sector Solo PVE placed?

For seven-day player hours, Hostile Sector Solo PVE is ranked #14,156, placing it in the top 65% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Hostile Sector Solo PVE?

These Rust Census lists include Hostile Sector Solo PVE: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Hostile Sector Solo PVE: what do they indicate?

These are the tags Hostile Sector Solo PVE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Hostile Sector Solo PVE?

The procedural map on Hostile Sector Solo PVE is generated by the game, measures 4,500 and carries seed 1870104028. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Hostile Sector Solo PVE?

No gather rate is recorded for Hostile Sector Solo PVE in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Hostile Sector Solo PVE?

Enter client.connect 91.98.178.181:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.