Statistical profileOnline
BYYYYYYSTEEER
91.84.97.82:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 32
0% full
7-day average
0
peak 1
Rank
#5,509
top 25%
Last wipe
27d ago
no schedule published
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 32 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #5,509 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on BYYYYYYSTEEER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of BYYYYYYSTEEER
What the server publishes and what was recorded
| Address | 91.84.97.82:28015 |
|---|---|
| Region | – |
| Max players | 32 |
| Group limit | 123 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does BYYYYYYSTEEER wipe, and how often?
The force wipe is the only wipe BYYYYYYSTEEER takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 2 hours ago.
What should you expect on wipe day at BYYYYYYSTEEER?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is BYYYYYYSTEEER up, and how well has it held up?
At the latest check, BYYYYYYSTEEER was online. The uptime it reports puts the last restart at about 5 days 7 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
How well does BYYYYYYSTEEER perform?
Average server fps over the last 48 hours was 20, with a low of 20. Buildings, deployables and everything else in the world took the entity count to 94,949. Memory use reached 4,040 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for BYYYYYYSTEEER?
A region is not published by BYYYYYYSTEEER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.84.97.82:28015 is its address.
On which Rust version does BYYYYYYSTEEER operate?
This release lists BYYYYYYSTEEER on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does BYYYYYYSTEEER carry?
The present count is 0 players on BYYYYYYSTEEER, out of 32 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is BYYYYYYSTEEER placed?
For seven-day player hours, BYYYYYYSTEEER is ranked #5,509, placing it in the top 25% of all ranked servers.
Tag details
Which Rust Census filters and lists cover BYYYYYYSTEEER?
Included in these Rust Census lists is BYYYYYYSTEEER: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on BYYYYYYSTEEER: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp32 (Max players): The server holds 32 slots; ts123 (Group limit): No team may hold more than 123; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags BYYYYYYSTEEER publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for BYYYYYYSTEEER?
Size 4,000 and seed 1: that is the procedural map on BYYYYYYSTEEER, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BYYYYYYSTEEER?
No gather rate is recorded for BYYYYYYSTEEER in its name. No group exceeds 123 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join BYYYYYYSTEEER?
Enter client.connect 91.84.97.82:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://byster.one/en.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp32,ptrak,$r?,v2635,gmrust,cs168909,ts123,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp32 | Max players The server holds 32 slots. |
ts123 | Group limit No team may hold more than 123. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.