Statistical profileOffline
ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà
91.67.51.176:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,271
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,271 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà
What the server publishes and what was recorded
| Address | 91.67.51.176:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 21:48 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 114 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà?
The rhythm of ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 10 days 23 hours ago.
Server details
Is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà up, and how well has it held up?
Last seen 10 days 6 hours ago, ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 October 2026.
In which location is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà based?
No region is given by ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.67.51.176:28015 it is addressed.
Which Rust version is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà running?
This release lists ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà?
At this release ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà is offline, having last been seen 10 days 6 hours ago.
In the rankings of Rust servers, where is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà placed?
For seven-day player hours, ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà is ranked #15,271, placing it in the top 70% of all ranked servers.
Tag details
Which Rust Census filters and lists cover ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà?
Included in these Rust Census lists is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà carry?
These are the tags ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà?
ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà runs a procedural map, which the game generates.
How is ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà configured, and what rules does it keep?
No gather rate is given in the name of ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join ð¿ð©ð┐ÐâÐçð║ð¥ 2Ðà?
You can open the console in Rust with F1 and enter client.connect 91.67.51.176:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.