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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,724 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Ricky's Test Server

91.55.34.212:28015 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (23:10 UTC)
Source
Live server queries
Server address
91.55.34.212:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#15,193

top 68%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,193 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Ricky's Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:49 UTC6d ago 1 – running 0
Wed 14 Oct, 20:29 UTC14d ago 1 halved by day 2 8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Ricky's Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Ricky's Test Server

What the server publishes and what was recorded

Address91.55.34.212:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:49 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average66 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average55 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Ricky's Test Server wipe, and how often?

Too few wipes of Ricky's Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 2 hours have passed since this world was made.

What should you expect on wipe day at Ricky's Test Server?

The average busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

Server details

What does the record show for the uptime and current status of Ricky's Test Server?

The latest count records Ricky's Test Server as offline, last seen 5 days 23 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. The first sighting of it by Rust Census was on 14 October 2026.

What location has been recorded for Ricky's Test Server?

A region is not published by Ricky's Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.55.34.212:28015 it is addressed.

What version of Rust has been recorded on Ricky's Test Server?

Rust network protocol 2635 and build 168909 on Windows is the version Ricky's Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Ricky's Test Server?

At this release Ricky's Test Server is offline, having last been seen 5 days 23 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Ricky's Test Server placed?

The rank for Ricky's Test Server is #15,193 on seven-day player hours, in the top 68% of ranked servers.

Tag details

Where does Ricky's Test Server appear among the Rust Census lists and filters?

The Rust Census lists that Ricky's Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Ricky's Test Server carry?

Read by the game's server browser, Ricky's Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Ricky's Test Server?

Ricky's Test Server runs a procedural map, which the game generates.

What settings and rules have been listed for Ricky's Test Server?

The name of Ricky's Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Ricky's Test Server?

You can open the console in Rust with F1 and enter client.connect 91.55.34.212:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.