Statistical profileOnline
Dantor PVE Server
91.47.117.61:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#8,285
top 37%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,285 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Dantor PVE Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dantor PVE Server
3500 · seed 52354368
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 52354368 |
8. Server characteristics
Table 3: Characteristics of Dantor PVE Server
What the server publishes and what was recorded
| Address | 91.47.117.61:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:23 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Dantor PVE Server?
Too few wipes of Dantor PVE Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 9 hours have passed since this world was made.
Server details
How reliable is Dantor PVE Server, and is it online now?
This release records Dantor PVE Server as online. By its own reported uptime, it restarted about 2 days 5 hours ago. 119 of 120 hours on across the last 5 full days gives an uptime of 99%. It was first seen by Rust Census on 23 October 2026.
Does Dantor PVE Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 58; the lowest reading was 35. The world carried up to 67,874 entities, including buildings, deployables and all else. Up to 2,934 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Dantor PVE Server?
No region is given by Dantor PVE Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.47.117.61:28015 it is addressed.
What version of Rust has been recorded on Dantor PVE Server?
This release lists Dantor PVE Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Dantor PVE Server?
At counting time Dantor PVE Server recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is Dantor PVE Server placed?
The rank for Dantor PVE Server is #8,285 on seven-day player hours, in the top 37% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Dantor PVE Server?
Included in these Rust Census lists is Dantor PVE Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Dantor PVE Server?
Read by the game's server browser, Dantor PVE Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Dantor PVE Server?
Size 3,500 and seed 52354368: that is the procedural map on Dantor PVE Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Dantor PVE Server, what rules and settings are in force?
No gather rate is recorded for Dantor PVE Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Dantor PVE Server?
Enter client.connect 91.47.117.61:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.