Statistical profileOffline
ServerDevServer
91.245.44.75:28017 checked 6d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,570
top 61%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,570 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on ServerDevServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:09 UTC6d ago | 1 | – | running | 1 |
| Mon 19 Oct, 14:41 UTC8d ago | 1 | – | 2.3 days | 1 |
| Fri 16 Oct, 18:50 UTC11d ago | 1 | – | 2.8 days | 1 |
| Thu 15 Oct, 15:23 UTC12d ago | 1 | – | 1.1 days | 1 |
| Sun 11 Oct, 05:19 UTC17d ago | 1 | – | 4.4 days | 1 |
| Sat 10 Oct, 09:28 UTC17d ago | 1 | – | 0.8 days | 1 |
| Fri 9 Oct, 21:27 UTC18d ago | 1 | – | 0.5 days | 2 |
| Thu 8 Oct, 00:11 UTC20d ago | 2 | – | 1.9 days | 0 |
| Wed 7 Oct, 00:14 UTC21d ago | 3 | – | 1 days | 1 |
| Mon 5 Oct, 23:13 UTC22d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC24d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC27d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC28d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 08:55 UTC29d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC30d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:17 UTC32d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 09:47 UTC32d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 07:09 UTC35d ago | 1 | – | 2.1 days | 0 |
| Tue 22 Sep, 06:23 UTC36d ago | 1 | – | 1 days | 1 |
| Sun 20 Sep, 14:37 UTC37d ago | 1 | – | 1.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ServerDevServer
5000 · seed 543625
Table 2: The world
As the server publishes it
| Map | discord.gg/atlasrust |
|---|---|
| Size | 5000 |
| Seed | 543625 |
8. Server characteristics
Table 3: Characteristics of ServerDevServer
What the server publishes and what was recorded
| Address | 91.245.44.75:28017 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 21:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 146 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 181 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does ServerDevServer wipe, and how often?
ServerDevServer wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 11 hours ago.
How is wipe day run on ServerDevServer?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
How reliable is ServerDevServer, and is it online now?
ServerDevServer is offline at the time of this release; it was last seen 6 days 9 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. First recorded by Rust Census on 13 September 2026.
In which location is ServerDevServer based?
No region is given by ServerDevServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.245.44.75:28017 it is addressed.
What version of Rust has been recorded on ServerDevServer?
Rust network protocol 2634 and build 167781 on Windows is the version ServerDevServer runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on ServerDevServer?
The last count for ServerDevServer was 6 days 9 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
What position does ServerDevServer hold in the server rankings?
For seven-day player hours, ServerDevServer is ranked #13,570, placing it in the top 61% of all ranked servers.
Tag details
Where does ServerDevServer appear among the Rust Census lists and filters?
The Rust Census lists that ServerDevServer fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ServerDevServer carry?
Read by the game's server browser, ServerDevServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for ServerDevServer?
Size 5,000 and seed 543625: that is the procedural map on ServerDevServer, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: discord.gg/atlasrust.
What settings and rules have been listed for ServerDevServer?
No gather rate is recorded for ServerDevServer in its name. No group exceeds 30 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join ServerDevServer?
You can open the console in Rust with F1 and enter client.connect 91.245.44.75:28017; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts30 | Group limit Team size is capped at 30. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.