Statistical profileOffline
CSL EmptyMap LiveTest
91.245.44.75:28360 checked 8d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,140
top 64%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #14,140 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on CSL EmptyMap LiveTest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:19 UTC8d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CSL EmptyMap LiveTest
Table 2: The world
As the server publishes it
| Map | ATLAS MINI-GAMES |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of CSL EmptyMap LiveTest
What the server publishes and what was recorded
| Address | 91.245.44.75:28360 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 07:19 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 101 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 110 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 91 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does CSL EmptyMap LiveTest wipe, and how often?
With too few wipes of CSL EmptyMap LiveTest on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 14 hours ago.
How is wipe day run on CSL EmptyMap LiveTest?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is CSL EmptyMap LiveTest, and is it online now?
Last seen 8 days 14 hours ago, CSL EmptyMap LiveTest is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 20 October 2026.
What location has been recorded for CSL EmptyMap LiveTest?
No region is published by CSL EmptyMap LiveTest. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.245.44.75:28360 is its address.
What version of Rust has been recorded on CSL EmptyMap LiveTest?
This release lists CSL EmptyMap LiveTest on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on CSL EmptyMap LiveTest?
The last count for CSL EmptyMap LiveTest was 8 days 14 hours ago; it is offline at present.
What position does CSL EmptyMap LiveTest hold in the server rankings?
The rank for CSL EmptyMap LiveTest is #14,140 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover CSL EmptyMap LiveTest?
The Rust Census lists that CSL EmptyMap LiveTest fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on CSL EmptyMap LiveTest?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts1000 (Group limit): No team may hold more than 1000; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags CSL EmptyMap LiveTest publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On CSL EmptyMap LiveTest, what rules and settings are in force?
The name of CSL EmptyMap LiveTest carries no gather rate. No group exceeds 1000 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to CSL EmptyMap LiveTest?
You can open the console in Rust with F1 and enter client.connect 91.245.44.75:28360; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts1000 | Group limit No team may hold more than 1000. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Other
sc1 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.