Statistical profileOffline
CSL Local EU Reproduction
EU 91.245.44.75:28320 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,409
top 69% · #2591 in EU
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,409 of all ranked servers, the top 69%, and #2591 in EU, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on CSL Local EU Reproduction
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.8 days
between real wipes
On rhythm
38%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 20:21 UTC8d ago | 2 | – | running | 0 |
| Tue 20 Oct, 08:02 UTC9d ago | 2 | – | 0.5 days | 0 |
| Mon 19 Oct, 11:20 UTC10d ago | 3 | – | 0.9 days | 1 |
| Sun 18 Oct, 20:15 UTC10d ago | 3 | – | 0.6 days | 2 |
| Sun 18 Oct, 08:08 UTC11d ago | 3 | – | 0.5 days | 1 |
| Sat 17 Oct, 08:18 UTC12d ago | 3 | – | 1 days | 0 |
| Fri 16 Oct, 12:54 UTC13d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 06:53 UTC14d ago | 2 | – | 1.3 days | 0 |
| Wed 14 Oct, 09:57 UTC15d ago | 8 | – | 0.9 days | 0 |
| Tue 13 Oct, 13:24 UTC16d ago | 8 | – | 0.9 days | 0 |
| Tue 13 Oct, 07:22 UTC16d ago | 8 | – | 0.3 days | 0 |
| Mon 12 Oct, 15:40 UTC17d ago | 8 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:38 UTC17d ago | 4 | – | 0.4 days | 0 |
| Sun 11 Oct, 03:07 UTC18d ago | 4 | – | 1.1 days | 1 |
| Fri 9 Oct, 20:43 UTC19d ago | 1 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CSL Local EU Reproduction
Table 2: The world
As the server publishes it
| Map | ATLAS MINI-GAMES |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of CSL Local EU Reproduction
What the server publishes and what was recorded
| Address | 91.245.44.75:28320 |
|---|---|
| Region | EU |
| Max players | 20 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 20:21 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1174 / 1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 220 on average | 431 / 475 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 159 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 89 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 46 / 75 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 1 / 42 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for CSL Local EU Reproduction: what is it?
Wipes on CSL Local EU Reproduction fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 23 hours.
What should you expect on wipe day at CSL Local EU Reproduction?
Recent wipes drew an average peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
Is CSL Local EU Reproduction up, and how well has it held up?
CSL Local EU Reproduction is offline at the time of this release; it was last seen 8 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 7 October 2026.
What location has been recorded for CSL Local EU Reproduction?
In Europe CSL Local EU Reproduction lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.245.44.75:28320 it is addressed.
What version of Rust has been recorded on CSL Local EU Reproduction?
The version in use on CSL Local EU Reproduction is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does CSL Local EU Reproduction carry?
The last count for CSL Local EU Reproduction was 8 days 18 hours ago; it is offline at present.
What position does CSL Local EU Reproduction hold in the server rankings?
On player hours over the last seven days CSL Local EU Reproduction stands at #15,409, #2,591 in Europe, in the top 69% of ranked servers.
Tag details
Where does CSL Local EU Reproduction appear among the Rust Census lists and filters?
These Rust Census lists include CSL Local EU Reproduction: EU Rust servers: the regional count, Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on CSL Local EU Reproduction?
Read by the game's server browser, CSL Local EU Reproduction publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts1000 (Group limit): The limit is 1000 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it; sc1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
On CSL Local EU Reproduction, what rules and settings are in force?
No gather rate is recorded for CSL Local EU Reproduction in its name. The group limit is 1000 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join CSL Local EU Reproduction?
Enter client.connect 91.245.44.75:28320 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs166494,sc1,ts1000,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts1000 | Group limit The limit is 1000 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
|---|---|
^d | Combat training This is a training server: practise aim and PvP with loot handed to you. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Other
sc1 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.