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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,565 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

NA · us5 91.229.114.68:28023 checked 10m ago

500x weekly wipes moddedoxidepve
Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
91.229.114.68:28023
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 6

Rank

#3,298

top 15% · #539 in NA

Last wipe

6d ago

weekly schedule

Next wipe

16h

Thu 29 Oct, 17:09 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,298 of all ranked servers, the top 15%, and #539 in NA, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 17:09 UTC, every Thursday at 17:09 UTC.

2. Players

Figure 1: Players on RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304002:0011:0020:0004:0013:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 16h. Every Thursday at 17:09 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

60%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
16hThu 29 Oct, 17:09 UTCOwn schedule
7d 17hThu 5 Nov, 19:00 UTCForce wipe FW
14d 16hThu 12 Nov, 17:09 UTCOwn schedule
21d 16hThu 19 Nov, 17:09 UTCOwn schedule
28d 16hThu 26 Nov, 17:09 UTCOwn schedule
35d 17hThu 3 Dec, 19:00 UTCForce wipe FW
42d 16hThu 10 Dec, 17:09 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago 3 held half 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RGN 500x PvE [Events|Purge|Zombies|SkillTree]

3000 · seed 1919363505

Map of RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapRustGamingNation Procedural
Size3000
Seed1919363505

8. Server characteristics

Table 4: Characteristics of RGN 500x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address91.229.114.68:28023
RegionNA · us5
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 17:09 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

500x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average0 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average0 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average2 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average0 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average0 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average53 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RGN 500x PvE [Events|Purge|Zombies|SkillTree]: what is it?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Thursday at 17:09 UTC. On Thursday 29 October at 17:09 UTC the next wipe is expected. The present world dates from 6 days 7 hours. A weekly wipe schedule is published in its tags.

How is wipe day run on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

An average of 5 players attended at peak across recent wipes. On the latest wipe, 29 hours passed before the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. In the other cases, half the peak was lost by day 4.

About the server

What does the record show for the uptime and current status of RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

This release records RGN 500x PvE [Events|Purge|Zombies|SkillTree] as online. By its own reported uptime, it restarted about 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform?

The figures for the last 48 hours give an average of 28 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 68,630. Memory use reached 3,161 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run from?

Its NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.68:28023 is its address.

On which Rust version does RGN 500x PvE [Events|Purge|Zombies|SkillTree] operate?

This release lists RGN 500x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

At counting time RGN 500x PvE [Events|Purge|Zombies|SkillTree] recorded 0 players across 100 slots. This release records a seven-day average of 1 players and a peak of 6. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 2 players.

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

This release ranks RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,298 for seven-day player hours, #539 in North America, inside the top 15% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Included in these Rust Census lists is RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which meanings do the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: RustGamingNation Procedural.

What settings and rules have been listed for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 500x is recorded for RGN 500x PvE [Events|Purge|Zombies|SkillTree] in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.

Connecting

What steps are needed to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

You can open the console in Rust with F1 and enter client.connect 91.229.114.68:28023; or press Launch Rust and join on this page, and you are connected through Steam. https://rustgamingnation.com/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code The region code recorded is us5.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.