Statistical profileOnline
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
NA · us5 91.229.114.68:28023 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 6
Rank
#3,298
top 15% · #539 in NA
Last wipe
6d ago
weekly schedule
Next wipe
16h
Thu 29 Oct, 17:09 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,298 of all ranked servers, the top 15%, and #539 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 17:09 UTC, every Thursday at 17:09 UTC.
2. Players
Figure 1: Players on RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 17:09 UTC, in 16h. Every Thursday at 17:09 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
60%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 16h | Thu 29 Oct, 17:09 UTC | Own schedule |
| 7d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 16h | Thu 12 Nov, 17:09 UTC | Own schedule |
| 21d 16h | Thu 19 Nov, 17:09 UTC | Own schedule |
| 28d 16h | Thu 26 Nov, 17:09 UTC | Own schedule |
| 35d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 16h | Thu 10 Dec, 17:09 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC13d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 3 | held half | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RGN 500x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 91.229.114.68:28023 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 17:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
500x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 0 / 100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 0 / 100 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 2 / 100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 45 on average | 53 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RGN 500x PvE [Events|Purge|Zombies|SkillTree]: what is it?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Thursday at 17:09 UTC. On Thursday 29 October at 17:09 UTC the next wipe is expected. The present world dates from 6 days 7 hours. A weekly wipe schedule is published in its tags.
How is wipe day run on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
An average of 5 players attended at peak across recent wipes. On the latest wipe, 29 hours passed before the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. In the other cases, half the peak was lost by day 4.
About the server
What does the record show for the uptime and current status of RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
This release records RGN 500x PvE [Events|Purge|Zombies|SkillTree] as online. By its own reported uptime, it restarted about 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform?
The figures for the last 48 hours give an average of 28 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 68,630. Memory use reached 3,161 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run from?
Its NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.68:28023 is its address.
On which Rust version does RGN 500x PvE [Events|Purge|Zombies|SkillTree] operate?
This release lists RGN 500x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
At counting time RGN 500x PvE [Events|Purge|Zombies|SkillTree] recorded 0 players across 100 slots. This release records a seven-day average of 1 players and a peak of 6. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 2 players.
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?
This release ranks RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,298 for seven-day player hours, #539 in North America, inside the top 15% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Included in these Rust Census lists is RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: RustGamingNation Procedural.
What settings and rules have been listed for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 500x is recorded for RGN 500x PvE [Events|Purge|Zombies|SkillTree] in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
You can open the console in Rust with F1 and enter client.connect 91.229.114.68:28023; or press Launch Rust and join on this page, and you are connected through Steam. https://rustgamingnation.com/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code The region code recorded is us5. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
